mrsaturn9
Mr Saturn
mrsaturn9

I like to call what you are talking about “dream room,” because it gives the audience time to dream between the lines. Most video games don’t leave any dream room, or some leave too much (like Dark Souls.) I honestly think that the better graphics become, the less dream room there will be for players. It’s all being

Math is hard, right?

I've gone this long without ever playing any half life game; it's not a terrible existence!

I am deeply satisfied with this article, because it feels like a real person talking about something they noticed in a video game, rather than something to market a game, like so many of the recent FFXV or Zelda articles. You have been by far, the best guest editor I have ever witnessed on the site. You have set the

Bloody hell. Buzz off if you aren’t going to add anything meaningful to say.

After watching a shit-ton of gameplay I’m convinced it’s 90% walking and 10% stimulating action.

True! That’s why I really only enjoy Zelda 1 and Zelda 3.

I have watched a collective 8 hours, is that not enough to come to a conclusion? Obviously, I don't know about sorry elements, but it's the suff around the story that counts. Don't get all butthurt because I don't like your game.

Yet another walking simulator.

I was hoping this article would show more examples, but I guess it was enough. I would call it a dumbing down effect, similar to how you just got overloaded with information prompts in video games, like in Mega Man X 5. That felt like a dumbing down. But, from a less biased perspective, I would simply say that modern

You should be a regular writer for Kotaku, because you actually write about surprisingly interesting articles.

Then I'll have something to look forward to after the recovery. Sounds fun!

Are you kidding? What you are going through is way worse than mine. I just have appendicitis with a very mysterious and massive leg pain. I’ll live! I really hope you’re ok! Your article on Stalker is helping me stay in good spirits! Thank you!

I've actually never played Half Life, but I enjoy hearing people talk about it. Plus, I'm in the hospital right now and need some entertainment!

You get a resounding “meh” from me until I hear you talk shit about Half Life 2.

My adult me is protecting my inner 5 year old me from these bad movies.

I don't see why this is so hard for people to understand; finish the game, then expand it. If the game isn't fully optimized, then why so many side projects? Many of the people responding to you are hurting my skull. Just thought I'd jump in there and say, for what it's worth, I got your back in this virtual pool of

You said it took you over a day in man hours to get a game running. You're doing something wrong there, buddy.

For me, it was a little different. Lately, I played a lot of my older games from my childhood, like Zelda 2, TMNT 4, Mario 3, and stuff along those lines and found them to be incredibly tedious. I ended up keeping a few brilliant games like Mega Man X and Suoer Metroid and Earthbound but I was surprised how many games

Ok