mrpibb79
mrpibb79
mrpibb79

And that may be the problem Nintendo will face next generation. There will be third-party support for Nintendo home consoles, and I doubt it will ever go away, but to what degree? This marks three generations in a row of home systems held afloat largely by Nintendo's own offerings, so the appeal to make games for a

It's a sad state, really. There have been countless excellent third-party games for the Wii, and they got widely ignored. A lot worked with the Wii to drive sales for those that aren't normally considered the most common video game players, but a lot was done that alienated the traditional set. The premium of graphic

There is a good chance Blizzard will go to War with china before something like this could be Craft-ed. Also, Diablo.

Thanks for the positivity. My brother, his wife, and nephew are handling things far better than I probably could. The Japanese people in general are holding themselves together in a way that I could never imagine happening here. Hoping for Japan to come back strong in the future.

Just picked up my parents from the airport. They had been in Japan visiting my brother for a week when the quake struck. It really puts life into perspective when you worry profusely over the safety of loved ones, and can change what is important in the grand scheme of things.

I think it comes down to logistics and personal tastes. Those who enjoy a sense of community and are pissed off by crass anonymous douchebags find solace in small-scale local multiplayer, or the great disappearing world of local LAN matchups. However, for games requiring many, many players at once like many FPS games,

Hey now, I wouldn't lump as many people in this as being selfish for being hopeful about someone being alive because of their notoriety. It's easy to make assumptions based on posts on a message board that it is a selfish endeavor, but it is people seeking information that they find important. The vast majority of

Consider the MadCatz SF4 CE Fightstick. It's not as high-end as the TE sticks that MadCatz releases: the buttons aren't as high quality, the stick itself is a bit cheaper, and it isn't as stable in terms of being weighed down. However, it can be modded with relative ease to throw in Sanwa parts or customized in a

While I'd say there is a market for anything, how copies of this does Ubisoft expect to sell? It's like creating a video game out of "Spin the Bottle" or "Truth or Dare". It's basically banking on the abject horniness of game system owners... which actually makes far too much sense. But it's stupid when you consider

If you look back at punk music from the 1970's, and even in some places today, Nazi imagery was used in clothing. It had a lot to do with trying to shock people by donning images that contrast with what is considered normal or that many would see as controversial. It always drew ire from the public, which shouldn't

This is going to be Nintendo's biggest barrier with the 3DS: acclimation. The process of viewing 3D imagery is taxing on the eyes and brain, especially at first. I've heard talk that, with increased exposure, the physical responses are less drastic as the body learns to process this different type of input. Their

Why, what a shiny thing to say. It'll take some big damn heroes, it will.

:looks at Sim City-ized China:

Seems like a gracious guy. And besides, this leaves ample room for the big return of Firefly. Right? Riiiiiiiight? :looks to the skies: :shakes fist:

The horror. It turns into an Atari Lynx!

I do agree with what you say; there is a lot more need for interaction in the way the story plays out this time around, especially since it's a more populated environment. There was something about the first game's claustrophobic atmosphere that was lent extra leverage with a silent protagonist. Not to take away from

I dig the silent protagonist. Not all games have to go the movie route and have a level of interaction with the character beyond what you experience as them. Maybe I'll even be a bit heretical and say I preferred Dead Space's silent Isaac Clarke to the speaking role in Dead Space 2, even if I thought the voice actor

Huhhuh.... "hard"... huhuhuhuh... "huge"