mrjechgo
MrJechgo
mrjechgo

There technically isn’t an age limit for cosplay. The best examples can be seen in comic book conventions (as opposed to anime/manga conventions), where entire families are costumed as their favorite heroes and villains ^_^

I first thought that Star Lord was Claire Redfield from Resident Evil ^^;

I’ve seen several reviews saying that it looks a lot like Astro Boy, such as how a scientist who lost his child finds a robot, name it after the child, the robot has to face society, which has been divided with floating cities and the robot has to fight in an arena.

To have seen several versions of runs in various events (GDQ or elsewhere; “any%”, “all main dungeons”, “all main quests”), it’s simply jaw-dropping how players can use this game’s mecanics at their advantage.

Taunting allows Kirby to ditch a power and Luigi to perform a Meteor Smash (as useless as it may seem)... You could taunt in both Brawl and Sm4sh, even add some speech bubbles back then ?_?

Like I stated, the 15 fps rule was a standard back when 2D Flash animation was emerging, because it was cheaper to make and since raw SWF files were uploaded frequently (not actual movie files), the 15 fps rule was also to avoid lagging, as more frames of animation demanded more memory and such.

To me, it feel jagged... even games like Dragon Ball FighterZ uses a similar framerate, and it looks like you have a bad Internet connection when watching a video...

Really loved the movie; really hate the fact that it was rendered in 15 frames / sec instead of 24 or 30.

This doesn’t bode well for Darksiders IV :S

I think that Team Rocket is following a trope from the 70s anime series. According to TV Tropes, it’s called a “Terrible Trio”. In Time Bokan, a Tatsunoko series (yes, the same as Tatsunoko vs Capcom), there’s a trio of evildoers of 2 guys and a 1 girl who always mess things up when trying to fight the heroes. For

Well, can you really blame them?

and have half the roster being sold as expensive DLC? No thanks...

Oh, so that’s where Odin has been in the recent months...

Time has changed... Developpers cannot take risks anymore with creative games. If a game fails, so will the studio.

Well... while the Mega Man formula is getting a bit stale, you can’t argue that Capcom tried something with the Double Gear system. Furthermore, after Mighty No. 9 left a bad taste in gamers’ mouths, Capcom did something pretty decent. They played it safe, but they kinda needed to in order to bring Mega Man fans back

The X series was supposed to end at X5 and move on to the Zero series... but Capcom pushed it further, convoluding the story and creating more plot holes than intended...

and then legacy/returning characters were added in Tekken 7's season pass, now making Harada sounds like a liar, which he isn’t. Namco Bandai is calling the shots here, not the producers themselves...

Wasn’t there some discussion about Troy Baker not reprising his role for Yuri Lowell in Tales of Vesperia Definitive Edition? That... can explain why he wasn’t called back, as maybe his agent told Namco Bandai that he was “too busy with other projects”, but didn’t tell Baker about it.

What would be nice is to get both a Switch and a 3DS version, similar to how some PS3 games got a Vita port as well.

You know what is weirder? That in any other games, having mirror matches never caused this much uproar. How many times have we seen Fox vs Fox in Melee, Iron Man vs Iron Man in MvC2 or Morrigan vs Morrigan in UMvC3?