It’s the cool thing to hate on in the “journalism” world anymore. I’m sure he wrote it from his Apple computer while sipping a Starbucks, wearing Nikes.
Smash, Pokemon, Mario Party.
The Switch is an ideal system for these games.
While all the GamerGaters are shit heads, and people trying to sack individuals they don’t agree with is disgusting, Price is a total fucking asshole and has proved it multiple times in her social media feeds. ArenaNet did the right thing by letting her go. No one wants to employ a public facing person with zero self…
Eh, this has been going on for probably centuries. I mean, you had jazz as “the devil’s music”, then Frank Sinatra (bobby-soxers are having impure thoughts! GASP) and of course rock n’ roll.
When they came for the story lovers I did nothing. I did not care for DLC.
When they came for the Aestheticians I did nothing. I did not care for cosmetics.
When they came for the gamblers I did nothing. I did not care for lootboxes.
Now they are here for the achievement hunters, and there is no one here to speak for…
About three hours into ME:A, I decided it was a game made by people who’d forgotten the meaning of fun, and went back to my second BotW playthrough.
Good move, Valve. A platform should be an agnostic canvas for artists, not a playing field for corporations to push their morals on others.
Wow. I don’t actually agree with this. This is Valve, not wanting to take responsibility for the content you can download from their platform.
Is this not active moderation? The Steam marketplace is enormous and it would be unrealistic for Valve to conjure resources to manage every aspect of it. Consumers are able to be responsible enough to moderate content among themselves. Furthermore, consumers inherently have the ability to moderate content on a…
I always really struggle to agree with people who find the service a “jumbled mess.” I guess if you dig in to see every single release every single day, you’re gonna find a lot of weird trash.
This is the correct strategy. Facebook and Twitter are both tying themselves in knots trying to police content, and they’re still failing and receiving criticism. A strong filtering system lets customers avoid toxic games while shielding Valve from charges of censorship and bias.
People need to stop calling them “incels,” they shouldn’t be able to just take word and claim it as their own. It gives validity to them that they are something. If you want to call them anything, call them the pathetic pieces of shit that they are.
Wouldn’t you rather just be able to buy what you want? I think cosmetic MTX in $60 games are never going away, but they feel far less predatory when you can just go to a shop and pick whatever skins or hats you want rather than rolling the dice in hopes you’ll get that rare Junkrat outfit you’ve been craving.
*sheepishly raises hand*
Oh God, just fucking stop. Stop giving the away the entire fucking argument to people who want to blame video games for mass shootings. I don’t care if it’s insensitive. So was Postal. It has nothing to do with what’s in good taste. It has everything to do with how these demands for “sensitivity” every time a game, or…
This is why the internet was made.
I’m not brilliant when it comes to game development, nor did I ever claim to be. But as a consumer I expect to purchase a fully functioning product. Guess I’m the bad guy here for having extremely basic expectations. Fuck me, right?
Unlike many (?), I’m incredibly grateful that this turned out NOT to be multi-player focused, or an mmo. As an adult who doesn’t have time to schedule “play dates” for multi-player campaigns, and avoids the constant toxicity of randos, the shift to “everything is now multi-player focused” has been a frustrating trend.