Was pretty dang on point for a fan film. I’d watch a full length.
Was pretty dang on point for a fan film. I’d watch a full length.
Funny fact: the original gamers are dead article was a call to stop with the ‘gamer’ marketing and actually market toward real game players.
The reddit for Gw2 still has quite a few people reposting the GG were right/the real victims back in 2014 stuff. They still use the long debunked and misleading copy pasta justifications.
They never ask for that, they use giftcards or such. Credit charges can be disputed and charged back. It would alsodisplay something about who they bank with, something they want to avoid as it ID’s them.
So because their tech w as better it meant we shouldn’t judge the games as portable ones? That’s a setup for failure if I ever saw one.
School has been a safe zone for like, decades. For many otaku, school was basically the peak of their lives, it’s all downhill after that.
Chio’s School Road: yeah ignore that description, the manga is hilarious. Chio’s antics are often far greater than the ability of her best friend to put up with her bull____.
Grand Blue Dreaming: Yeah, this is not a diving show, it’s a ‘lets watch a club full of muscle guys get royally smashed and strip, while giving…
Grand Blue is a riot. Seriously, one of my favorites in recent years.
I can count on one hand how many of those stories are actually interesting reads. The vast majority are trash, or have MC’s that are insufferable.
I still laugh over that. In an age where games have full nudity and love scenes, some bathing suits and jiggle is too much for the Us audience? Tecmo just didn’t feel like paying for a localization when they could send an English language translation version for a premium to horny doa fanboys.
Yeah, and the vast majority of star wars fans couldn’t have cared less. Heck, i’ve got family who are huge fans who hated all that, as it was kind of boring to sit though.
I no joke, it was one of the biggest sins of the vita’s design. You really had to ether rotate games in and out, or just deal without.
By the end sony made the port issue irrelevant, as psplus gave away pretty much every good one in the end.
That was sony’s market, actually. Nintendo more focused on the younger crowd. 20-30 year olds have careers and kids as well, you know.
1. They were pretty big even than, but indies were not counted as a plus for Vita’s library. Anything that was a port was often completely ignored or given as a negative.
It was the number one fan bash, and even showed in how PSP/Vita games were reviewed. If it existed on a home console as a series, it was compared to those games and written off. No one judged PSP/Vita games as their own thing.
Argument never applied to nintendo though. Some of the very best of their portable catalog were games that were in established IP that had to be cut down or such in terms of scope, design, etc to fit on the GB/DS platforms.
A game is a game though, where else you can play it shouldn’t matter when talking about a library. For Vita this conversation came up over and over as a major bash: any game available anywhere else couldn’t be considered as a pro in the vita game catalog.
Compare a switch game to the same game on ps4/xb1. Switch gets away with a lot because there is a while portability is used as a bonus for the switch, it was never allowed as a bonus for the psp/vita. I like the switch for the same reason peopel hated the vita/psp.
The thing was, every one of those arguments applied to the DS/GB, but unlike Sony, nintendo was never held to that standard. Sony games got compared to home console versions, Nintendo games were judged by their own merits. It was a wall erected, especially in the west, to justify bashing psp/vita offereings.