Agreed - having someone ‘drop-in’ to the party and wipe out a carefully planned quest result or being forced into a result because “other players chose it” would ruin the game for me.
Agreed - having someone ‘drop-in’ to the party and wipe out a carefully planned quest result or being forced into a result because “other players chose it” would ruin the game for me.
I thought I must have misunderstood that aspect. Having companions being ‘taken over’ would be awful.
I pre-ordered DA:I. I’ve played through several times. I didn’t realize it HAD multi-player until I read this article...
see, the problem with:
DA2's story was really well done. And had a perfect loophole for anything that needed retconning - Varric made everything up :-)
HA! I was wondering the same thing. I might go over to IMDB and see if there are any links for people from DA/ME moving on. I need a new game/story to play.
If the team at Bioware wanted to change direction and make loot-shoot games, then I wouldn’t mind (I wouldn’t play said games, but who am I to tell someone else how to express creativity?). But I feel like Anthem wasn’t created because Bioware felt a deep desire to change up their style and try something new. I feel…
Dragon Age 2 seemed like a concept of a game to me. The pieces were there, it just needed more - game. The characters were great. Some of my favorite companions are in DA2. I didn’t mind the ‘human only’ choice of character (I understood the choice as serving the story, not limiting the player). The story was really…
I had the same problem with Dragon Age Origins. There was a space in the audio where a voice could have been - but it was empty. I preferred the later games with voiced protagonists, though I understand why others prefer non-voiced protagonists.
I certainly thought that was the rhino charging then stopping short with an ‘oh, it’s YOU! Hi!’ kind of moment.
That depends on how well you knew Snork - his inner circle of assassins always called him ‘Snorkey’ :-)
“Just stop thinking every rpg has to be open world. Make a game with small zones, like Kotor or Dragon Age, but with great dialogue and player agency.”
So, I read this article hoping to see what the hype is about. Apparently Vector is an animate timer...?
GOG Rocks!
Love ‘Deerskin’ and love Little Free Libraries (there are 4 in my neighborhood). Given that, I’m putting the other books you listed on my ‘to read’ list - you seem to have good book-instinct.
I loved ‘The Seventh Bride’ (T. Kingfisher is one of my favorite authors). I also loved ‘Deerskin’ by Robin McKinley - a retelling of the Donkey Skin story (father takes an unhealthy interest in his daughter)
so... why are you even reading this article? 100hr work week can’t leave you any time for hobbies like gaming.
Just because ‘crunch’ is a phenomenon with a long history does not make it right.
“You have two people that are really similar in quality of work but one only works a 40 hour week and the other works an 80 hour week”
“Agreed. A lot of people seem to have trouble with my bit of hyperbole above.”