moosecommander
MooseCommander
moosecommander

Well, the Spartans aren't really supposed to be the deepest of characters, because they always wanted them to be blank portraits for the player to impose their own thoughts, feelings and goals onto. I do think the rest of the cast has been well-thought out. If anything, Sergeant Johnson is the most cliché and

My thoughts as well. He may be thinking about the Chestnut Street one, but when I read this article I really flipped out thinking that there was an Apple Store somewhere in SF I didn't know about.

It was never about charity. That's like complaining that you went to go see a movie and your movie ticket went straight back to the theater and publisher, and that no charity saw a cent of it.

It looks like the dancing mod, so its actually probably PC.

I totally agree. If its more fun to you than BF3, then please, by all means, enjoy it.

They don't affect the quality of the level design or pacing, no, but they do affect how you, the player, experiences the game. There's a huge difference between a game like Team Fortress and Call of Duty, for example.

I have a feeling that you didn't even read my original post, as I said I was trying to make an argument. I don't want an argument. This isn't about which game is better, its that one game looks like it was released this year and one game looks like it could have come out 4 years ago. I'm specifically here to talk

I don't think they're fanboys necessarily. Some of them are actually making a good point, but I think they misunderstood my original post.

See, I think we agree. Their texture quality is fine, its more so their lighting and physics that are incredibly out of date, and I'm sure they could still achieve their 60 FPS goal while pushing the limits. They are using the tech that Quake 3 was built on to make Modern Warfare 3. Just look at Bungie games! They

I'm aware engines are a lot more than just graphics. I'm a technical and environment artist working with Unreal.

I don't disagree. I play Super Smash Bros. on N64. But does that mean companies should be making games that look 6 years old today? It depends. Swords and Sorcery is an awesome example of a 2D game that is amazing, graphically and gameplay wise. But that was its goal. Call of Duty claims to be the best

So why aren't companies making 8-bit games then? If graphics aren't important, who needs 3D modeling. I'm sure having a bunch of dots like Pong and Pacman would take them a lot less time than all of the hard work that goes into creating a high fidelity world.

I'm not trying to be that guy, but the picture he tweeted looks absolutely horrible. I've been playing a lot of Battlefield 3 thanks to the Back to Karkand pack, and man...this looks abysmal in comparison.

....that's the whole point.

Its unfortunate that you let a marketing team stop you from playing on the best games that came out this year. MW3 was decent, but the multiplayer of BF3 is truly awesome and is easily the best online FPS experience I've ever had.

Errr, they might be? What aren't they banned from these days, me wonders.

lulz @ "ignorant to the industry"

I'm sure they will report on them when they go to CES (or will link to Gizmodo coverage if they aren't sending someone). Either way, it isn't news that Nintendo will be showing off games at a convention. That's like saying the bird outside my window went for a leisurely fly today. Of course it did. That doesn't

Coming from being a Counterstrike/L4D mapper, I completely agree. But you have a bit more freedom with UDK, and it certainly will use up a lot more RAM!

I knew it would be good, but wow. That was really great. I guess I've simply forgotten how great Lord of the Rings is. They are so long that it is a little difficult to watch them again, especially the extended Return of the King, which I remember I fast-forwarded through a lot simply because I already knew what