Talk about boobs in video games and all you get are cries of how horrible and horribly sexist the video game industry is.
Talk about boobs in video games and all you get are cries of how horrible and horribly sexist the video game industry is.
I don't know why but I found it incredibly boring. Most weeks I get a few good laughs, but this week I scrolled through just out of habit.
Sorry, but we've seen actual stuff for FFXV since pretty much the beginning. The fact that I've only jumped on the game's bandwagon in the last few weeks is irrelevant.
Those buttons! THOSE are why I wanted the regular sized New 3DS as opposed to the New 3DS XL I had to settle for here in the states. Forget switchable faceplates...
Conceptually it sounds interesting, but that's about it. Other than that it doesn't sound like it would actually be fun.
After watching the video, I still fail to see how, outside of a very few particular instances, this would be better than a regular game pad. The "mouse look" looks awkward, and you spent an odd amount of time looking towards the ground. It looks like when my wife tries to play Destiny.
Don't be silly - we all know Valve doesn't make games...
Cry me a river. You miss out on a strike and a map. I know it seems worse when it happens to a game you enjoy.
Doesn't have to be Square Enix as long as SOMEONE hires him and turns all of this gorgeous art into a game!
I absolutely LOVE the controller. I like the console, but have a feeling I'd grow tired of it after a while and want something a little simpler...
@enderandrw
I pledged the first day for $110. Now what's your excuse? All I'm doing is pointing out the problems with the entire campaign. And I don't even own a 3DS, but keep on acting like you know me. I used that as an example because I saw that very same excuse given here on Kotaku.
Project Phoenix, a supposedly old school JRPG, asked for $100,000 and got a million. Star Citizen only sought $500,000 and we all know how that ended up. Mighty No. 9 at least had concept art and plainly showed the main character, not to mention the goal was hit on its third day. By day three Unsung Story had…
I did a pretty complete write up here of why this thing is doing as poorly as it is:
There are a lot of reasons why the Kickstarter hasn't been successful.
There are a lot of reasons why the Kickstarter hasn't been successful.
I feel bad for all those affected by this, but as a fledgling YouTuber this is the stuff I have to deal with on a daily basis. I'm not saying that makes it right - I know how hard they worked to get there. The entire system is a joke and needs re-done.
The world and story were both really compelling, but the gameplay that tied everything together was such an ENORMOUS letdown that having beat the game it's all I can focus on.
Yeah, I know I haven't played Minecraft in a while, but I watched that and the only thing I really saw as being different from normal was some magically appearing/disappearing blocks. I don't know or can't tell what supposedly makes it so special.
It doesn't invalidate anything. Because when you're streaming, not only are you at the mercy of all the OS overhead that the SteamOS is looking to ignore (since you're now running the game on a Windows machine), but now you've added the additional complexity of streaming to the mix.