It’s that high-res so that you can play games from multiple systems that all have different screen resolutions at an acceptable screen size, even if you go for integer scaling and leave the image windowboxed. More resolution = more room for scaling.
It’s that high-res so that you can play games from multiple systems that all have different screen resolutions at an acceptable screen size, even if you go for integer scaling and leave the image windowboxed. More resolution = more room for scaling.
It also plays Neo Geo Pocket Color, Game Gear, and Lynx cartridges, but you need separate adapters. There’s also gonna be a dock available for TV play, but we don’t know how much that will cost.
Finish? I’d be happy if they even started working on that game.
We don’t know how big the drive is yet. Only that the game discs will be 100GB and that installing to the SSD will be mandatory for all games.
It would definitely be capable of emulating PS1 and PS2 games. PS3 remains to be seen, but with the strides made with RPCS3 in recent years it’s within the realm of possibility. Of course, none of this matters if Sony refuses to release PS1/2/3 games for download, or let people use their old discs.
The Wired article also semi-confirms the details about the console’s design reported in the Gizmodo article, though it’s worth noting that they saw a devkit and not a finished consumer model.
You’re forgetting that the game also exists on 360. A number of 360 games have been ported to the PC platform, and again, the engine the game is running on already supports the PC.
The engine that powered it already exists on PC, though. Heck, it’s the same engine that’s powering RDR2, albeit a much earlier iteration. They were able to bring GTA4 and 5 to the PC, so what’s so different about RDR1 that makes it so much harder to bring to the platform?
That’s cool, what about the first one?
FWIW Jack Nicholson is only 14 years older than Michael Keaton, so if you ignore Nicholson’s appearance in the flashback to the Waynes getting murdered the age gap isn’t too drastic. But yeah, having a middle-aged Joker at the same time as child Bruce Wayne is a really, really dumb idea.
One thing that this movie forgets: for all of his insanity, the Joker is perverse fun.
Diablo 3 just came to Switch last year too. And, of course, Overwatch itself is coming to Switch soon.
Excuse me, Blackthorne and Starcraft 64 would like to have a word with you.
Ok but did they license any Bad Religion or The Offspring songs?
“Release it when it’s done” is an admirable philosophy, but the problem is they already released something from the game before it was done. Deciding to go with that philosophy after the game has been played by a lot of people is a really, really stupid move, since now you’re not just competing against other games,…
It feels like the creators of the game spent so long working on it in isolation that they forgot why people liked it in the first place. The game should’ve had more public releases within the past 6 years, which would’ve given the team more player feedback on what their changes were actually doing to the game. It…
See, that would have been good information to have in the article itself, seeing as it doesn’t even mention the game by name. You technically see copies of it for sale in the header pic, but it’s not immediately apparent that’s what you’re looking at.
This is pretty fun, but like... can they be sued for this? Blockbuster still has one store left, and Dish owns the brand name and maybe wouldn’t be super keen on someone else using it to promote an unrelated product.
And the original header image for the article was already kinda NSFW, so there was literally no way to avoid it if you were just scrolling through the home page.
Thank you for at least apologizing for the article, though I do disagree with the decision not to delete it. That being said, you’re the editor-in-chief. How is it that you didn’t see the article at all until it was already up? I get Kotaku’s technically a blog and not a “proper” news site, but if writers are able to…