modren83
Modren
modren83

Saying that the PS1/low-poly aesthetic is always ugly is like saying pixel art is always ugly. There’s good pixel art and bad pixel art; what differentiates the two is the care and thought put into the design. Similarly, there are plenty of games from the PS1 era that were always ugly, but there are others that hold

There’s a difference between something being ugly and something being intentionally low-fi. This takes some of the limitations of the PS1 era - low poly counts, limited color depth, low resolution - and creates a visual style that looks quite nice within those limitations. There are certainly things about that era

Yeah, it’s literally the same video again but with the voiceover dubbed in English. What’s weird is that the English version was posted roughly simultaneously with the Japanese version, so I don’t know why it wasn’t mentioned in the first article.

To be fair, they hadn’t actually made a Machinima video for over a year by the time they parted ways. Fortunately, they uploaded all their Machinima stuff (including the animated Funtime Adventures) to Vimeo a few months back.

Well, that and the fact that it’s a crossover with a bunch of anime properties that are virtually unknown in the West. Had this been, like, “Capcom vs. Shonen Jump,” or something, I’d bet a lot more people would still be talking about it, even if it was still a Wii exclusive.

Patrick “Fuckboivin” Boivin of SBFP fame also had a great reaction to the JPEG dog.

People on Twitter are saying that NISA is bringing back the localization team that did the first two games at XSeed, so hopefully that’s true.

FFXV’s story was chopped up largely because SE had already spent millions of dollars and nearly a decade of development time on the game and needed it to come out as soon as possible and make as much money as possible. Thus, parts that should have been included in the game were either removed and repackaged in

This isn’t at all the same situation. This is designed to stop leakers from leaking the game’s ending ahead of launch, and was prompted by other parts of the game being leaked last month.

Warner Bros does not own the movie rights the game is based on. New Line Cinema does

I can’t imagine it’s a rights issue. Warner Bros. owns the LOTR and Hobbit game rights, the movies the games are based on, and the studio that made the games in the first place. Unless Tolkien’s estate decided to throw a fit for some reason, there has to be some other reason they were pulled.

But it’s no one’s favorite Hitman game. If they packaged Blood Money with, say, Contracts, then this deal would seem amazing. As it is, it gives the impression that IOI is wasting resources re-releasing a fan-hated and mainstream-ignored game when they could either focus exclusively on Blood Money or include another,

Well, then there’s the issue of whether a game disc should actually hold most of the game data. A lot of people are sticking with physical media less because they really like it and more because their Internet isn’t good enough to make downloading games feasible. If they have to reserve like half the game for a patch

There’s just not much of a reason to anymore. The problem with the smaller discs is that they, by their very nature, can’t hold nearly as much data as their full-size versions. Many modern games are already running into issues with the amount of storage available on a full-size Blu-Ray, so cutting that storage down

Someone who is willing to go through the effort/hassle/illegality of messing around with the software, downloading ISOs into a USB, etc could do that even without a PS Classic via emulators.

See also: Microsoft at the tail end of the 360. Betting everything on Kinect, the dropped always-online aspect of the X1, Don Mattrick constantly shooting himself in the dick every time he opened his mouth. Microsoft at least seems to have turned itself around faster than Sony did, and has at least generated a lot of

Most of the bigger games have been ported, sure, but there’s still a ton of obscure games and hidden gems that have never and likely will never be released on any other system.

Even then, I’m still not sure it’s worth it. I think the hardware itself just isn’t up to the task of running PS1 games. Maybe it’ll be a decent NES/SNES/Genesis machine, but it’ll never be a good PS1 machine.

I mean, they were literally planning to give people exactly what they were asking for. It’s not really a comparable situation. If they were not allowed to say “it’s coming soon, please be patient,” then I’d understand it, but there’s no indication that there was anything stopping them from saying it. Instead they said

It came out on PS4 last year, but was re-released on PC, X1 and Switch this year.