minneyar
minneyar
minneyar

So... try thinking about things like this.

Keep in mind that in 10 years, possibly less, any software you write now will be obsolete. The only people still using it will be those who are restricted from upgrading to something newer, and they're going to hate it and curse at you under their breaths. In 20 years, even that will be gone, and your software will

That is exactly what I came here to say.

It's easy to be pro-fan remake until you've actually worked on a game, delivered it, and then watched as "fans" tried to make a profit by re-using your assets and hard work for free.

Well, what can you expect from somebody who's classy enough to pick a name like "gamergatesucks"?

Out of curiosity, has there been a single person who has actually been physical harmed by GamerGate? Or rather, by anybody who claimed they were doing it in support of GamerGate? Wu may actually be scared and think there's a security problem, but I don't see any reason to believe that there would actually be an

This idea of purity gets to the heart of the matter. The Souls games inspire love or hate, and there's no in-between. I didn't understand what was so appealing about them until my wife went out of town for a few days, giving me a chance to barrel through Dark Souls. While fighting two gargoyles on the roof of a church

The Legend of Heroes: Trails in the Sky's "Weapon Connoisseur," which 0.52% of players have.

Nobody "just happens" to be an amazing artist or modeler. The ones who are amazing got that way through study and practice.

You don't need any of that (especially a life, game development will destroy that). Cave Story was made by one dude over a few years. Dust: An Elysian Tail was made almost entirely by one guy, aside from him getting other people to do the music and voice acting.

But apparently you have the time to reply to comments that are two years old. Go you!

No, but, really, it's about "

Why is that an immersion breaker? It sounds more immersive to me. I mean, in real life, your if you're riding a horse through a field, he's not going to run into a tree because you didn't nudge him to the left by a degree.

I have to admit that as much as I loved Chrono Trigger, I'm started to feel a bit of schadenfreude toward the desperate fanboys who keep clinging to it and acting like Square even cares any more.

Well, Kotaku is doing their best nowadays to sweep GG under the rug and just act like it never happened. The smear campaign failed to stop it, and Kotaku has been bleeding advertisers. GG is continuing to succeed and make advances on their goals, while the "hate mob" and "misogynist" strawmen that Kotaku et. al.

I've never heard the term "roleplay" be specialized like that before, to mean something other than "to play a role." For example Merriam-Webster defines it as, "to act out the role of," which implies nothing about the ability of the player to define their own role. What's your source on that?

You'll probably beat it in about 15 hours. You could easily do it in under 10 if you rush, or maybe as much as 20 if you're really thorough about everything.

Just because you don't choose your role doesn't mean you're not roleplaying. Would anybody tell an actor in a Shakespearean play that they're not playing a role because they're following a script that tells them exactly what to say and where to move?

in terms of sexual practices, the whole furry thing is a bit further out there than most

It essentially comes down to people feeling like they are entitled to play a game. There could be a lot of other reasons behind that; they might not be able to afford the retail price, or they might not want to deal with the DRM, or they might be angry at a company and not want to give them any money... "Just don't