mightymonk-old
MightyMonk
mightymonk-old

@legerrid: There was a space bit...?

@wocyob: Honestly, what reason do you have for wanting them to lose?

@xsbs: You're probably on to something there. I forgot certain denizens of the interwebs contain elitists. Shame on me :(

@xsbs: Well if that's their viewpoint, they are barmy. There's a wealth of developers who will never, ever trade game pads, keyboards and mice for motion control.

I think this article stinks.

@Demonbird: So you're telling me, that just because there is one more Kinect cardboard-cutout than for Move.. this is what is making people buy Kinect more often over Move?

@ghost25: I think it has to be.

@phijef: She posed for Playboy once.

@kitkatklub123: Because somebody had the money to force her into our faces and make her famous.

@Dethgar: That'd sell. People would want to see how controversial game developers are willing to be, I'm sure.

@Xeiphyer: Yeah. Try and sell a game that makes Americans the "bad guys" for a change. That'd create a media shitstorm, I'm sure.

And the other, more sensible option:

@Ghetto_godlike: That isn't the point. Most people only really know about the conflict in Iraq and Afghanistan. They'll only touch conflicts that are "common knowledge".

@BeerManMike: Well I only played the demo of TFU2 and it didn't feel good.

@BeerManMike: You mean *if* a killer Star Wars game comes out.

@kingkellogg: They already made that camera accessory that had a few games you could control with it.

@yanipheonu: Video evidence, provided to me via carrier pigeon before dawn!

Just like 3D in movies, motion-control is a gimmick for consoles.

"Purchase intent" and "sales" are two very different things.

@BeerManMike: I think if people wanted Move, they'd of bought it by now. If a revolutionary (as far as consoles add-ons go) device isn't to their taste, then they probably wouldn't have much faith in Move either.