microgamer
MicroGamer
microgamer

I’m not cheap at all, and as I’ve mentioned, I’ve played almost all of the AAA games I would consider fodder to be included in PS+ at this point. I have never waited to buy a game because I thought it might be on PS+ eventually. I’ve waited for a game to drop to a price I thought more reasonable for what it offers,

I don’t like this genre of game. That’s what I’m getting at. Broforce could be the best of this category and I still wouldn’t care at all. It’s been like this for too many months now.

Ok Mr. Semantic, 2 years is still plenty of time to start offering some of the release, or near release, titles as PS+ games.

I never said anything about Galak-Z being bad. I’m simply stating that, as a service, PS+ has had games that are all too similar month after month with absolutely no AAA titles thrown in the mix. Some of us simply don’t enjoy indie games. I’ve nothing against them, but they start to feel the same after about the 3rd

All games I’ve played actually. That’s not the point.

Exactly, it can’t be all that much more expensive to do that instead of just indie games. We’ve had some gems, Resogun, Apotheon, The Swapper, Pixeljunk, but its all been mostly crap few people want to play.

Whatever, looks like one. My point was more that it’s time for some AAA to be making their way into PS+. Yeah, they’re free, blah blah blah. Know what else is free? Multiplayer on a PC. Sony needs to step their game up to make PS+ worth it again.

Killzone, Second Son, Mordor, and WTNO were exactly what I was thinking of.

Oh look, another side scroller and another twin-stick. This is getting dumb. It’s been, what, almost 3 years since PS4 release? Time to start giving us some decent games here. I don’t want AAA games every month, but one every once in awhile wouldn’t hurt. There’s gotta be some games from the 1st year of release they

The burden of proof would be on you to prove that the quality of hardware is more than just specs. AFIAK, one of the most demanding things on a computer is 3d modeling and game development. I’ve never seen that being done on a Mac. I’m taking this from a few devs that I know and any video I’ve ever seen with a

I don’t know much about A/V stuff, but I have seen plenty of builds on /r/buildapc that were specifically for A/V use for $1000-$1200. Beating a Mac with reference to games can be done with a $400 laptop, mostly because most devs don’t waste their time porting to Macs. yuk yuk yuk.

Yes, the measurable quantities we have available to us in the form of specs mean nothing when comparing hardware. On top of that, the software that truly pushes PCs to their limits, games, and I’m guessing some designing software, all run on PCs. If you provide anything other than anecdotal evidence, I’d be happy to

Steam also has a return feature now too. I think it’s within 14 days of purchase or less than 2 hours of play time. If it’s an issue of being able to run a game, that would be covered in the return policy.

The main difference is that games are portable, or at least at one time they were (speaking of PC games). I should be able to take/download my game to a friend’s place and play it there. I should be able to load a game on my desktop and laptop and never have an issue with DRM trying to stop me from doing so. Now,

There aren’t as many as there once was, but yeah there are still some demos around. I’m less concerned with PS titles, especially older ones that are easy to find heavily discounted. No, not all games had them, but there were more during the Xbox/PS2 and 360/PS3 eras.

Simple, sure, but unnecessary. The general consensus is that one would just need to run a repair of the game files to get it back up and running.

Well, your statement has no factual basis on the “millions” of copies of games being stolen. I don’t like DRM that installs itself unannounced, or potentially inhibits performance, or potentially prevents me from playing my own games due to a technological SNAFU.

I replaced my mobo, GPU, and CPU this past Christmas and have had no trouble with Steam games, so hopefully that helps ease your concern.

You could probably just use Steam/Galaxy/Origin’s “repair game files” function to re-assign keys.

Make a better game and maybe it wouldn’t cut sales in half? That’s empowering the pirates more than anything. Most people I know who have pirated games have done so to replace a demo. Some of them just keep the pirated version, some of them do go buy the game.