michaelalwill
michaelalwill
michaelalwill

Hrrrrrm, I don’t know. It kind of looks like some fan-made adaptation of the original intro or like a hip-hop video from the 90s or something. Based on this alone, watching the live action adaptation may be a bit too cringe for me.

I can’t help but wonder if Sakamoto/Nintendo has some deeper issue with the Prime games being produced by a western studio and being very attuned towards western tastes. I enjoy the 2D Metroids but I think the Prime series elevated the franchise in a way that has yet to be replicated. I mean, Metroid Dread looks

In this case, it’s a security station situated over water, with not all that big a drop. Not to mention I’m pretty sure these aren’t guards, just somewhat nutso partygoers.

A thousand hours in seven years actually sounds quite low for Destiny...

Opinions differ, but I thought Super Monkey Ball was awesome and had a blast with that series. But considering it, Luigi’s Mansion, and Wave Race were the release games, it was indeed a little underwhelming compared to past launch titles like Super Mario World or Super Mario 64.

I really enjoyed Oxenfree (though it’s not for everyone), but I’m not sure how I feel about there being too clearly a defined antagonist. Some of the ambiguity was what made the atmosphere so enjoyable, and seeing that the antagonist is the Parentage reminds me a bit too much of Stephen King’s weaker antagonists, like

I tried to give Death Stranding an honest shot, as the elements that got critiqued—the pace, the travel—are all things I thought I’d enjoy in a game. What I didn’t enjoy were the impromptu stealth sections, even though I though the idea of BTs was pretty interesting/fun. For some reason I’ve never been able to “get”

But the first Zelda came out before the first Metroid so shouldn’t the genre then be called Zeldavanias?

Trust me, I understand from a consumer POV. This is a good article on the various missteps with the Stadia launch, and really shows how the combo of pricing, biz model, and launch philosophy really hurt Stadia’s perception: https://fortune.com/2021/02/27/google-stadia-video-game-streaming-reality-check-consoles/

I mean, why not? They have a ton of cash, which means they can take risks. Ideally the risks pan out but of course not always—that’s why they’re risks. Throughout the process, Google gets to learn a bunch about a sector, stay in the news, make the teams working on risks happy for getting to do something different and,

I think the thing is: Google isn’t really a software company. It’s a technology company. And the progress they’ve made on tech fronts (like the ones I mentioned in my post) allow them to keep their software competitive. Things like YouTube recommendations, Google Instant Search, Google Docs autocomplete all require

I’m not sure it’s fair to say they’ve coasted on 3-4 key items. If we consider successful acquisition and commercialization of a product to keep it viable as part of Google/Alphabet’s accomplishments, they have had very strong success with...

You don’t need to affirm that, I don’t really care. Just offering a counterpoint.

I’ll throw out some motivation: Dislike of Spike (sure) but also a hefty dose of War on Titan PTSD.

What? Vicious is the weakest part of the anime? Hard disagree. He’s cryptic, to a frustrating degree at times, but those reading Vicious solely within the context of some Vicious-Julia-Spike love triangle are missing the allusions to whatever bond Spike and Vicious must have shared in the past.

I won’t speak for the commenters here (who are making reasonable arguments, even if I don’t agree with them), but these large Kickstarters and the strong fan support regardless of the platform’s intent is just another form of a larger problem: People are generally willing to eschew values in exchange for shiny things

I think it comes down to whether or not the value-add of pre-ordering is worth it because backers are basically giving CDPR an interest-free loan. If you or me tried to get a loan for a project like this, it would absolutely not be interest-free; moreover, you and me are also unlikely to get broad support on a

Loved Alan Wake way back when, warts and all. Not sure I can playthrough the game again, but I’m excited to see what a remaster looks like and excited to watch some YouTube videos to relive the memory of Alan’s hilarious narration.

I appreciate the round up of these games but I wish Kotaku didn’t feature games with far out release dates so often. Next year might as well be next decade with how 2020/2021 have gone and while Glitchhiker’s looks cool, I will have long forgotten about it by next year.

Is there a big bank of these to go through yet so I can hunt for my favorite anime? Would love to see one for Fushigi Yuugi