mexicantotodile
mexicantotodile
mexicantotodile

I remember seeing this years ago when I was younger. I was like wat.

Based on this review, the game sorta sounds like Super Mario 3D Land. A really simplified take on the franchise's console counterparts.

Did I not say that connecting with your avatar's okay? I have absolutely no problem with it at all. Shit I'm gay man, I'm interested in that connecting with a character thing. I just personally don't agree with this method of development, it doesn't make sense to me. I never criticized anything dealing with options or

In that case build a game where you build your own character. If you want to immerse yourself with a character you identify yourself with, then why not just build your own character? A gay character doesn't necessarily change much aside from who you'll fall for, unless the developer were to develop that character in a

As a gay, brown Hispanic teen....

Is Bob Ross in the suggestions because, like the squirrel, he's furry and brown and likes to paint?

I hope Smash Bros. takes advantage of this :D

I really want to go, but I'm too broke D:

WAIT, DALLAS IS GETTING THE CONCERT?!

Same.

Thanks for telling me this, hopefully HTC doesn't get lazy and releases it for the Incredible 2 :D

Thanks for the reply! I am aware of Sense being placed onto ICS if it were to come to my phone, and I'm honestly pretty okay with that. I'm just wondering if it's technically possible, seeing as the Incredible 2 isn't really on par with phones these days.

Thanks!

Thanks!

I'm not very knowledgeable in the world of Android yet, so sorry if I sound stupid, but is it possible that this'll appear on the HTC Incredible 2 (I know it's not cutting edge) at some point in the future, official or not?

It was also the most complex (not including Majora's Mask and its amazing amount of mini stories). Amazing, that game was.

Linebeck truly made that game, the one thing in that game that had personality.

I think Gravity Daze sounds much better than Gravity Rush. Anyway, if I can afford a Vita at launch (or shortly afterward), I'm definitely getting this one. Looks stunning.

Well, Brawl started development in late 2005, and released in early 2008. I think late 2013's reasonable, seeing as the 3DS version would probably be smaller than Brawl. :3