metroid-samus2002
Samus Aran
metroid-samus2002

I wrapped up Samus Returns last night. I’d say it was a 7.5/10. If I could offer one bit of advice to someone playing it for the first time, you should only backtrack for items at two points: after getting the Super Missiles and after getting the Power Bombs. I never ran out of missiles (or even got close) after I had

Oh so now i’m a stupid over emotional woman huh?

I’ll never get sick of the fact that that actress plays basically the same character on Supergirl and SHIELD. I hope it continues this year (I think I just saw her on Chloe Bennet’s Insta-video).

So now that Talbot’s found the portal-between-universes that Vasquez/Piper has been using, does this mean more people will start crossing over?

Finished Samus Returns last Friday after work. I’ll start a Hard Mode playthrough soon, but I’m not there yet.

I’m only one ability/upgrade beyond you in Samus Returns, so we’re close to each other in the game! I made the mistake of watching Mark Brown (of Game Maker’s Toolkit) tear down Samus Returns vs. Metroid II  and AM2R, and WIRED also did a “AM2R did it better” article, which makes me feel almost guilty for liking it,

I’ve been making steady progress in Metroid: Samus Returns. It’s fun and challenging (sometimes punishingly so). I just got the high jump boots so I’m not too far into the adventure, but I’m having a good time.

It’s funny that I’ve seen Matt show up on my 3DS friends list this week, seeing He’s playing Silver, and it never once occurred to me it’s not out yet, despite setting the pre order in the eShop! I also love Will’s description of Heat Signature, because a game that calls for desperate measures sounds kinda liberating

It’s been Samus Returns everyday since I got it on Friday. Just this morning, on the train, I completed my backtracking, gathering all upgrades. Now I’m on to fight—just realized I don’t know how to do spoilers in Kinja, if that’s even possible. Well, in any case, I’m off to fight what I believe is the final fight of

I think with Lovers in a Dangerous Spacetime coming out on Switch, my need for something like Sea of Thieves grows even dimmer. I have enough trouble coping with online multiplayer. I still think Cuphead will be fine, but it’s definitely going to be niche...the Kickstarter crowd doesn’t scale much outside of that,

Absolutely Super Metroid. It’s a near-perfect game even 20+ years later, and (like Link to the Past for Zelda) is the moment that the series really coalesced into a recognizable set of mechanics.

I’d also argue that Metroid’s tendency for frequent low-intensity battles contributes to this sense of quiet. I know that sounds contradictory, but the way each small battle whittles away your energy creates a natural ebb and flow between pausing to forage for energy at pipes and exploration. Metroid doesn’t have

I really hate Kinja. You would never see people talking like this at the old Gameological site.

The team behind AM2R does not care. They were fully aware that they were in a legal grey area (as fan games are) and fully support Samus Returns.

Oh hey this is coming out this week. Totally forgot.

Yeah, weird how a company with its value tied almost entirely to its intellectual property rightfully protects it.

Yeah, they “shut it down” after it was already put online and it still exists and is very easily attainable. And neither was this made in response to the fan game. THEY HAD ALREADY BEEN WORKING ON IT FOR YEARS BEFORE AM2R CAME OUT. What else would you have had them do? Stop crying over it. It’s a 3DS game so of course

I’ve heard it’s notably better than AM2R. And Nintendo had been working on this for years before that was even released, so why wouldn’t they “respond” to that? It’s not rewarding anything but a dedicated development team working just as if not harder on a remake than a fan did.