meteora3255
meteora3255
meteora3255

I actually love Vital Signs. Something about the Police-esque white boy reggae vibe gets me every time.

I actually have yet to play a Zelda I didn't like, and I have finished them all (except Skyward Sword, just started it). I think Twilight Princess gets a lot of hate for essentially being an Ocarina remake, at least in its structure, and also for the Wii version which a lot of people didn't feel was necessary

Are you (and your character by extension) likely to old for some shit, maybe even the specific shit you have to do?

I would venture to guess that the audience has grown and that growth has influenced things. Not too long ago gamers being into Japanese culture was almost thought as fact. Console games were Japanese developed and for many gamers anime was also another past time they enjoyed. The best selling games were Japanese made

ME3 is most definitely not the end of the series. BioWare has been adamant that ME3 is the end of Shepherd's story arc but they have said on numerous occasions that they wouldn't be opposed to revisiting the universe after ME3.

If I remember correctly they had a publishing deal going before EA officially bought them though, so they would have likely had access to EA's stable of licenses and properties if they wanted.

From everything I have seen the general consensus is to make the game first and figure out plot details and where it fits into the timeline later.

Seriously, is there someone who is actually going to buy all the subtanks or armor? Hell you get the dash boots for free in the penguin level, the upgraded Buster from Zero and the others aren't hard to find (especially with a guide).

It makes a lot of sense if you look at the town names and then the Sage names in Ocarina of Time.

It did, but it seems to be BioWare's general idea is that rather than fix things that didn't work the first time around they can just cut them and call the game "streamlined."

There was no character to the Origins art style, it could have literally been any high fantasy game. With DA2 at least when I see a screenshot I can recognize the game immediately.

The real reason was for the same reason that Mass Effect removed the inventory; inventory management is ultimately even more boring when the interface is broken. Neither DA:O or ME1 had a suitable interface for inventory management (at least on consoles which is where the big money is at) so rather than fix the

The graphics may have been worse technically, but the art style in DA:O was dull, generic and bland. At least DA2 had some uniqueness and character to its art.

Essentially it feels like they only made half a game. It has the Mass Effect 1 mistake where there are only 4 dungeons and it simply cycles through them over and over. It feels as though the story was crafted to fit the lack of content - "if we tell Hawke's story over like 15 years then no one will notice we didn't

First of all the analysis is very solid. Even in your "frank" description of living far away someone didn't value the game as worth the same as the cost of the trip. This is one of the most fundamental concepts of microecon and it is a very solid one.

Basic microeconomic analysis shows that people pay a price equal to the value they will get out of the product. If you valued the product at its highest level you would buy it at launch at full price. If you value it less you will wait. As waiting also has a cost if you choose to wait the value of the game is more

It's a little different when each of these games is likely to cost $.99.

It isn't an assumption. The information was available to you, the Orange Box didn't release in secret and a lot of hype led up to it and you have the internet. And if you had cared $60 worth you would have bought the game for that.

There are obvious reasons to "bother" with a single-player game. Primarily it comes from the campaign or story, as I have yet to see a non-MMO multiplayer game provide a compelling story.

That was the exact comic I was referring to. Gotta be readu for the Broom Dungeon.