If no one is buying missiles, make AI super aggressive and create demand of missiles. You can even call it "world event" like some other Multiplayer online games.
If no one is buying missiles, make AI super aggressive and create demand of missiles. You can even call it "world event" like some other Multiplayer online games.
I'm glad there every game doesn't assume you've never played [insert genre here] game before and annoy you with tutorials like this.
I agree. Saints row series supposedly offers quite a bit freedom of choice in gameplaywise, which makes it interesting indeed. I don't get this humour having anal probes and smacking with dildos etc. It's like I wish I could enjoy it, but the game really makes it hard (no pun intended).
Runescape surely did free to play before is was cool.
Great job Dslyecxi for making ArmA series more approachable with your videos. Looking forward to ArmA III launch.
I hope you can plug in stereo bluetooth headset for stereo audio, that would be nice.
Nathan is always ready to fire, if you catch my drift.
When shaving off some polygons, go between your legs.
Preferably successful ones too.
Maybe story in Bioshock Infinite is really not about fighting enemies and more about fighting the monster inside of all of us. I would be cool to have game supporting those thoughts instead of arbitrary killing to "progress" to gain xp or perks. Newest Tomb Raider suffered also from this and I'm quite sure upcoming…
What is the motivation for Pearce to do these kind of actions? Clearly his intentions aren't totally altruistic, since he's shooting the police and wrecking their cars? What would the player do with given powers, can there be story wise any reasonable cause for showcasing all the features in this game? Is this game…