If the state after crunch is better than the state before crunch, then crunch made the product better.
If the state after crunch is better than the state before crunch, then crunch made the product better.
I hope that’s the exact endgame that comes out of this. The industry needs to stop with this mindset of “release now, fix later.” I’m hoping that both Sony and MS take the stance from here on out that certification based on planned updates is unacceptable. A working product needs to be presented before you're approved…
Back in the PS2 days, their release teams were strict AF. After constant complaints from publishers, they caved and loosened up a bit mid-PS3 era. Which was a big mistake, imo. Especially with the oncoming era of day one patches, etc where devs and publishers could exploit the fuck out of them just to make their…
Just going to point out something you seem not to realize.
No Man’s sky was nothing like this. That was people (rightly and wrongly) feeling like the game was missing things they thought would be in it. Sony’s certification isn’t responsible for making sure people like the game.
I’d assume that it crashes during character creation?
Sony saw CDPR implying they could guarantee refunds from Sony and raised an eyebrow. Sony saw CDPR walk that back and try to throw Sony under the bus and raised the other one.
Maybe they should have pulled those games. Maybe if these digital storefronts stop carrying broken games it would give publishers incentive to not release broken games. CDPR doesn’t care about you dude, you gain nothing by defending them.
Now Sony can explain if it’s so bad it needs removing why they certified it in the first place and falsely represented PC footage by heavily implying it was PS4 footage.
Tell us again how crunch makes everything better, gang.
BUSINESS DADDY IS PISSED.
Well at least the Witchers have been out in the wild for a while and are now excellent games.
Me too! Suckers, all of them!
Anywho, I’m off to buy a new starship for Star Citizen.
I was never that interested in Cyberpunk 2077 based on the trailers and the marketing (I had played the TTRPG, it was... an 80s TTRPG), but I have to say the shitshow that has been “the release of this game” has been truly amazing.
I don’t understand the argument, either. For many people, the performance they are getting on their console is at the level of “does not work”.
I can agree this would be similar to purchasing a current release game for a PC cobbled together ten years ago.
But, PC has always been a single platform with varying degrees…
It is inherent within the purchase of the game that people should expect a working product. No amount of past interviews or PC specs somehow makes it ok for a company to sell customers a broken product and place the blame on customers for not doing their homework.
I hadn’t really been following CP2077 news but I figured it would be worth a preorder because I love the genre and first-person immersive sims are my jam. Right before release, something made me get cold feet and I cancelled at the last second. Feeling very lucky, since even on PC, performance seems to be a coin toss.
Watching this trainwreck unfold in slow motion, after all the countless warning signs that it was headed for derailment, just kind of bums me out.
dang