megamanx381
MegaManX381
megamanx381

So Luke allowing his nephew to destroy his new Jedi Order and then simply going into hiding instead of doing something about it isn’t failing? It surely doesn’t jive with who he’s become or who he’s supposed to be by the end of RotJ. Leia losing all of her political clout, commanding the only organized Republic force

Right. You’re not wrong when you say that they accomplished what they did with dumb luck, but the cache that success should give them (especially Leia) in the new government being completely gone is surprising.

Considering the relative weakness of her Resistance force, which shows a loss of political clout and the fact that she’s the one in charge of that force when the First Order destroys the entire Republic government...how is that not being a complete failure?

I suppose that’s true, and while I can totally buy Han Solo running off and going back to being a smuggler, Luke Skywalker is a tougher pill to swallow. After restarting the Jedi Order and watching it get cut down by his nephew, he decides “Eh, fuck it. Not my problem. I’m gonna go chill at this old Jedi Temple for a

Now that, my friend, we can agree on: If the story was any good, I’d have gladly looked the other way.

A lot of that is because the CGI used was awful and made things look too “shiny” but the point remains, nothing ever looked used. Look at the Naboo ships, no scorch marks from fired lasers, the Queen’s ship was still completely mirrored and suffered no scoring after entering and exiting multiple atmospheres...Some of

The idea that technology went backwards between Ep III and IV is spot-on. Everything in the prequels looks miles ahead of the tech used (by either side) in the original trilogy. You could even forgive them if the Empire had super sleek ships and the Rebels didn’t, but that’s not the case. As you said, it’s like

Nothing about the prequels felt lived-in; everything looked brand new. Even in a stable time of non-war, things should look less polished if they’re to be believed as ever being used, which is one of the great things of the original trilogy: everything felt like it was real. The look never felt “Star Wars” as much as

It’s a safe movie that hits a lot of the same notes as A New Hope but more importantly, it feels like a Star Wars movie: A lived in sci-fi world that has western themes to it and everything is grungy and used. The same cannot be said for the antiseptic sheen on the prequels, which has always bothered me.

I’d say this is further indicative of the fact the game was not made for people who regularly play shooters, or even video games in general. It is pretty, but shallow, and poorly optimized. If you don’t play shooters regularly you won’t notice or realize that these are problems that have been widely solved within the

That’s an entirely subjective opinion, and based heavily on what people like to play and what their core focus is in those games. I can just as easily respond and say that the PS4’s exclusive list is trash, and only has one really great title in Bloodborne. If someone took my PS4 away from me tomorrow, I’d miss it and

That makes no sense, genres =/= exclusive titles. Let’s go down the list though.

Holy shit, yeah. I totally forgot about that. I only got my PS4 around that time, and I’ll be honest, before that arrived it was infuriating to go between the PS4 and the X1 because the latter had the suspend play functionality. That ability is goes a long way to straight-up breaking console gaming without that

Pretty fair. As of right now the PS4 hasn’t had much in the way of AAA exclusives (especially this year) to differentiate it from its competition. Bloodborne is fantastic, Until Dawn is a really solid CYOA game, and that’s really that. For my money, the greatest appeal the PS4 has right now is with Indies, and

It really is too bad there isn’t a PS4 bundle with Until Dawn or Bloodborne. Both of those games are fantastic; I’d sooner recommend a friend to buy one of those bundles before the Uncharted one.

I’ll second that. The new Battlefront feels incredibly light on content, specifically considering what the old games had. Battlefront II had 4 factions with 6 classes each, the new one doesn’t even have classes, or even meaningful loadout preset options. That’s something of an unforgivable sin in my mind, as the

I forget where I read it, but there was an article somewhere that stated Unforgiven was the greatest love story of all time. The crux of the argument was that the film spends its entire running time stating that gunslingers of that caliber don’t exist, plain and simple. And yet, in the end, we’ve been following one

Agreed. Most of Uncharted’s weapons feel ineffective because so many enemies are just bulletsponges. It’s a problem with the entire franchise. Again, TLoU was much better, so it’s not just Naughty Dog. Uncharted’s gunplay just isn’t up to snuff in a game that forces you into so many firefights. I found myself enjoying

I agree completely, and I’ll add one thing: The actual combat/gunplay in the Uncharted series is somewhere between bad and barely competent. Uncharted 3 was most palatable in that particular regard, but that’s mostly because the stealth abilities were improved and there was a slightly greater focus on fisticuffs.

I had the pleasure of enjoying a martini at Duke’s Bar in London not long ago, and since then, the only gin I use my homemade martinis is the same they use: Plymouth Gin.