medapurnama
medski
medapurnama

Andrew Pepoy. Never thought I’d read that name again. I remember that he used to ink Ghost Rider back in ‘98 or something.

Since when are female villains = woke?

The comic books look interesting as well. I haven’t read Trauma Team but i do like the artwork.

I’ve only played their Blair Witch game, but from what I can tell out of that experience is that while they managed to nail the visuals and atmosphere down they’re not very good at maintaining the horror experience. It started well enough, but when you get to the meat of the game you’ll realize how utterly boring the

As opposed to that Jim Carrey movie Fun With Dick and Jane, which I think needed more Jane.

The Asian version, of course, has its own difficulty level.

I do like how the design is applied, it’s just that we usually see this kind of design style in other, non-gaming related industries such as sportswear or graphic houses. So yeah, doesn’t exactly say “We’re a video game company! but it certainly looks nice.
 

As a former graphic designer myself, the old Square Enix Montreal logo looks great and on brand. May not be a ‘fun’ logo but it communicates the message well. The new logo looks... okay, but if there wasn’t a Lara Croft image in the middle of the boards I wouldn’t even know what they’re all about.

Kids won’t care. Also Martinet is in the cast, so he’ll probably do all the ‘wahoo!’-ing for Mario in the movie. Pratt is doing a light Brooklyn accent, which sounds fine. I like how Bowser and Toad doesn’t immediately sound like Jack Black and Keegan Michael-Key, though their voices were clearly post-processed. Glad

Yes and no. The original Tetris was an indie title created by Pajitnov and an intern using government property. The Gameboy version was created entirely in-house by Nintendo after they bought the rights for the trademark and gameplay concept from ELORG. They should be viewed as two different products, and by

I think it alludes to the fact that Nintendo didn’t make a publishing deal with Pajitnov, the original programmer, but instead with ELORG which was a state owned organization that controlled all manner of software and hardware exports from the USSR. Pajitnov didn’t see any profit from his work until his rights to the

The developer also didn’t make money off it for over ten years due to intellectual properties not really existing in the USSR and the state controlled all manner of software exports, hence my comment that it was part government property.

Technically Tetris was part indie part government property.

Ironically, your English is not great either :P

Now do Street Fighter: The Movie: The Game next

I am not upgrading my graphics card ever again until they find a way to make the new cards less power consuming. Electricity is becoming more and more expensive and I’m tired of always needing to upgrade my power supply just so my PC can even power up the damn thing and I also need to account for my apartment’s maximum

Hey at least they’re using the ‘Judgment’ name now for the sequel after realizing that ‘Judge Eyes’ was in fact a goofy title.

I’d like to mention that the Cyberpunk 2077 comics published by Dark Horse are also pretty good reads.

I'm still anxiously waiting for Square Enix' rumored new franchise title Mundane Foreskin.

I’ve never been a Zelda player but... kind of? A more familiar match for me is Soul Reaver II but instead of playing one character that moves through time you actually play as two people each in their own respective time period, the ancestor and the descendant. They communicate with each other across time through a Pie