No, it’s an $8,440 jacket and a 60 dollar game... and at least one of the two items is not worth the money.
No, it’s an $8,440 jacket and a 60 dollar game... and at least one of the two items is not worth the money.
Exactly, it’s a perfect analogy. In board games you can license an IP and you cannot just stteal a brand or a name somebody else owns, you have the regular copyright protection for the exact wording used on the manual, the original lore you wrote and the art assets, and you can patent any unique device you have…
Or the Wii, or Guitar Hero/Rockband, or mobile gaming when it was first shown that phones could finally reach almost-console-level graphics... You also see it sometimes in other settings, but gamers in particular are pretty quick to judge that “if it’s not geared towards me then if HAS to be awful” and also have to…
Yes, also as a parent, The Babadook was really disturbing and frightening.
But my teenage nieces thought it was boring and the only thing scary at first was the book, of course. At that age there are some situations (and fears) that you just can’t relate yet.
As you already suspect, what frightens people can be very different from person to person, and it probably has to do with very early fears, experiences and cultural influences.
I still have my PS3 hooked on, and this game still looks gorgeous on it so I haven’t bought it more than once (not that it doesn’t deserve it), and that old copy of VC was getting a nice replay just last month. For me it’s Okami, because the recent PS4 release look miles better than the PS2 and Wii versions (that I…
Well, the irony is that on the classic controllers the action that required more precision and movement was on the left side (the D-pad) while the right side had only a couple of buttons that required less finesse but a bit more speed, so one would think that a lefty would actually prefer it that way.
I don’t know if it’s limited to Colombia, but back in the 80's it was common to refer to Atari and NES games as “películas” (movies) because it was a more familiar term due to VHS and Beta tapes being similarily shaped and very few people spoke english. Arcade machines and their games were indeed “maquinitas” just…
On most places in the world people at restaurants won’t like that you go around filming them without asking first, it’s not even a japanese quirk. The only unconventional thing here is the type of restaurant and that he put the camera on an automatic thing instead of moving it around it using his hands, but the…
Trying to cheese a 2nd or 1st place on the game by letting other players kill themselves while you hope to survive unnoticed up there till the end... not effective if someone notices and cuts your platform bringing the whole thing down, which is very likely to happen against opponents with more than a little amount of…
It just dawned on me that I remember buying Hodori merchandise during the the Seoul games, and those were 30 years ago.... damn
One of the candidates was practically a recolor of a cat-like character from Yokai Watch (a popular Kids’ anime nowadays), but that one lost, so there’s value in being almost but not too much like an existing character.
Even the Korean mascot was a bit lazy, because it was pretty much a rehash of the one from 1988's…
- “I didn’t know there was a Death for handheld consoles”
Yes, and it’s a very good watch. Pure pulp adventure plot in the veins of Indiana Jones or King Kong, and surprisingly mature and dark for a Disney film in that era, maybe that’s why is often overlooked.
Not necessarily. Legend of Korra takes place 70 years after the original series when a new Avatar is chosen (they are spiritual leadiers sort of a Dalai Lama, and they too reincarnate), but the state that the society is in and the issues depicted in Korra are heavily influenced by the events in Last Airbender and the…
Agree, even the static low-res backgrounds of Alone In the Dark New Nightmare looked absolutely billiant back in the day due to the way they managed to siulate real time shadows from your lantern. Even today it looks a bit impressive, coming from a PS1 era game.
The ground is, but you can still see yourself and anything that comes within 2 feet in front of you (which is still too little too late when a giant skeleton is swinging a bone towards you) and you can use the fog and lights in the skybox to deduce some details and shilouettes, so it’s not absolutely pitch black.…
Yes, chapter 31 was a canon timeskip with a grown-up Takagi teasing her small child and massively trolling the reader by the end. It was a one-off and on chapter 32 they went back to school age Takagi and Nishikata and their usual banter. But recently they started publishing a spin-off manga with more adult Takagi…