mcredhead
McRedhead
mcredhead

IMO, shotguns straight-up shouldn’t get a headshot multiplier, period. That adds inconsistency, because there’s no way to gauge when multiple pellets will hit the head or not.

This article is about Infected, a competitive mode, not Nazi Zombies, a cooperative mode.

SHG came into making this mode with the right idea, trying to change what’s already known, but clearly didn’t playtest it enough to realize it’s not fun at all to just throw yourself into a bullet blender hoping your teammates won’t get shot and will be able to infect other players.

In other words, Evolve Stage 2, the best version of the game, is going bye-bye while Legacy Evolve, the version that was so divisive that it pretty much doomed Stage 2 out of the gate gets to live.

Make sure your motherboard is up to snuff! It’s easy to just buy what’s sufficient for your other parts, but the best motherboard is one that’s designed to last. With the right board, you can safely upgrade your desktop at least a few times before it’s obsolete.

The first one is the only one where that reading holds up. MW2 and 3 are so up their own ass with the “AMERICA WINS, WOO!” mantra that if you started with those games and went back to MW1, you’d be amazed to find it’s actually a fairly nuanced story that subverts a lot of tropes found in military fiction.

There’s a lot more to AW than that. It’s a simple narrative, sure, but its characters are genuinely good people compared to the bloodthirsty psychopaths seen in games like MW3, Ghosts, and the Black Ops series. If you criticize it just for its villain, you’ll miss out on some superbly designed levels and some genuine

Key word was “center focus”. While I heavily disagree with your assessment of Black Ops 1, I greatly enjoyed Advanced Warfare and Infinite Warfare. It’s just that those aren’t what the majority of the playerbase picks these games up for. A big chunk of it, sure, but most will play the campaign once or twice and stick

You’re certainly entitled to your opinion, but most of the fanbase would disagree with you. Campaigns haven’t been the center focus of Call of Duty since Call of Duty 4.

Agreeing with a person who’s more knowledgeable than you makes me look stupid. Sound logic.

I just love how little knowledge he has about anything he’s talking about:

We’ve all been there, so I get it. But the fact that they’re having the entire situation laid out in front of them to no avail shows this argument will go nowhere. A person has to be ready to accept that they’re wrong before they’ll admit they’re wrong, even if you deliver irrefutable proof to them.

Again, “for the fiftieth time,” it could not. Not with how insignificant the RAM was in either of those systems. With how many resources need to be allocated towards games these days, being able to process that much information with the Switch’s 4GB of RAM would be nearly impossible. The fact that you’re thinking

This is the correct response.

So with the Switch’s very limited CPU and GPU processing power, as well as half the RAM compared to the PS4 and Xbox One, you think this kind of port is viable? Not to mention it’s a multiplayer-focused title on a system with notoriously awful networking.

You need to learn how iterative engine development works, because what you just said is a straight-up lie.

You honestly expect an underpowered system like the Switch to be able to handle a game like this? Not to mention it’s gonna be around 50-60GB at launch, meaning it’d basically require a 120GB+ SD card for storage.

That too. Transmogs need to be in the game.

I just wish these sets were cosmetic, so we could use them on top of existing armor if our mixed sets happen to make us look like junk pile fashionistas.

Specifically, Regenesis is the sequel to Fist of the Blue Sky, after the manga was cancelled. IIRC, it’s written and drawn by a completely different mangaka than Tetsuo Hara, but continues where he left off with Kasumi Kenshiro’s travels through China.