You turned 27 during your third year of highschool?
You turned 27 during your third year of highschool?
Note: to be clear, Skyrim's content wasn't on the disk, it was downloaded in a mandatory patch. Almost all major titles do this. Not because they want to enrage the consumer, but because it creates a less buggy and smoother play environment for all players.
Hold hold hold hold hold up... Did you just use Warhammer 40k in the same argument as not wanting to pay more for additional content. Warhammer invented the idea of nickel and diming an audience.
I'm sick of the analogies. They are incorrect. There is no analog with physical products that line up with digital entertainment.
There's a rule in online debating where when you try to make analogies, it always blows up in your face.
"DLC = download"
The real problem is that mob mentality is spreading and making misinformed consumers think there's something wrong with the situation. You do not own everything on your disc, period, ever in the existence of software (unless its open source, which this is not.)
DLC is priced, planned, and developed separate from the core game. Whether it ends up as a disc or as a download later are determined by its completion time. Just because they were made at the same time doesn't entitle you to them both. That's just silly.
WOW.
I feel like I'm circling back and re-arguing the same points, so excuse me for the quick bullet point version:
Capcom isn't putting resources into fixing this because a) they know they aren't doing anything wrong, and b) shallow brooks babble the loudest. The outraged are always the most out-spoken. It doesn't mean they are a clear indicator of the market.
Sorry to double post: the value of the disk has always been arbitrary. It is for all digital media: you're purchasing a marriage of software and intellectual property, you're not buying a drill gun or something. The "game" is what the designer intends it to be, as presented by the designer.
Answer me this:
Hard truth: Most DLC content is developed alongside the core game. Its priced and produced separately, but the guy working on content for the "disk game" is also working on stuff that will be in DLC.
No its not...? I think you need to re-read it. Its entirely correct.
Thanks, and I'm glad to hear we're on the same page :D
Actually, it hasn't been done tons of other times, it typically causes problems syncing different versions of games. Not sure where your experiences are coming from.
Funny and all, but just entirely incorrect.
That's perception, its not reality. Day 1 DLC and On-disk DLC would be in production at the same genral time; ie, while the core game is still in production. Its a choice about which is the most efficient delivery method. Maybe a difference of timing of one or two weeks, but both would need to be in production…
On disk DLC is "on disk" because the DLC content was put into production prior to the release of the game*. Completely downloaded DLC is "off disk" because the assets were not available prior to the delivery of the game. Why bulk up file sizes of DLC content when the assets are readily available and can be stored on…