@bowen13: Yeah, Pirates are better for the industry...what? At least pirates doesn't sell something and taking the money from the publishers.
@bowen13: Yeah, Pirates are better for the industry...what? At least pirates doesn't sell something and taking the money from the publishers.
@affenvampir: Maybe because they raped the mod community by ignoring everything they contributed to the MW games?
@Shinta: Yeah, but you can say the same about alcohol. But you don't see this kind of bullshit from a boozer. (actually you might, I just haven't heard about it)
@hutch_a_butch: Actually I always wanted the option to be able to take a map from Simcity and export it to another game type, like driving, GTA thing, be able to run around your own city easy. :) That would be kinda cool. Maybe make your home town and then go Prototype on it.
@philjwill: Nope, not nessesary, its speeded up with 8 times, and as long as you use the same rytme beat and speed from the orginal, it should work, the only difference you use it 8 times more then the normal 1 time.
@ninjaDance: Yeah, they kinda sound the same because there isn't much variation. But if someone were to say, add a beat to it, it might be more interesting :)
I wonder how long it will take before someone remixs this and put a beat to it, so all techno e-downers freaks can go wild.
@Gameslaya: Even if its a free mod, there is people behind it who spend time and effort into making it, and when a company comes around to claim rights and 'fame' for your work, you gotta get a bit annoyed.
@Stealth_chill: It is disrespectful, I mean, there were a couple of other people outside germany who was nazi...really there were.
@[N7]Violent's In Silence: Also, you need to warm up to the toony style, I never liked that kind of style personally (I'm looking at you WoW), but had some fun time with Touchlight
The whole point isn't how weak the difference is between the two versions, but that the companies is trying to mislead the consumers. It's like when they shows pre-rendered combat scenes from a game (cant quite remember which, killzone?) and kinda kept it on a low that it wasn't ingame but just let people assume it.
@redman042: Yeah thats right, I was actually thinking that the other day, when I couldn't see any of my bookmarks I wanted to check out and wanted to find something random...its not that fun anymore.
@FartSponge: I can't wait to see the first little kid running around among those pigeons and trigger the automatic catapult net. ;)
@stillsuit: The problem is that it IS trivial...like changing your key settings. Wouldn't want to pay for that, would you? It's more that its incredibly easy to change the name in the system, and they want to charge for it?
@DumpTruckJester: Nice town...I'll take it.
@SupaKero: I think overall the name was a wrong and deliberate choice from the developers, because they wanted to leech of the System Shock name, and they changed the concept of the game after they came with the name of it.
@ExistentialEgg: Actually, when they first came out with the idea for the game, Bioshock, the world and everything was much more organic and more creature-like, with experiments and happening in some world war bunker. So yes, bio worked with it then, because of the setting, not so much now.
@QualityJeverage: Yeah, agree, if she had just put up a server free of charge (whatever the reason might be, might want different setting or rules or quests or whatever on it), I would have rooted for her, but not as she charged for it.
@Wahrheit: Selling pirate stuff is always stupid (and the people BUYING it is even more).
I still feel that using the name on a game that has minumum to do with the real x-com universe is still shit. It would be like calling the movie "A.I." "Terminator: The Child" :P It has robots but nothing else is the same.