Yeah, I think, if they're anything, they're enhanced ports.
Yeah, I think, if they're anything, they're enhanced ports.
It's more of an open world than the previous Mafia games. It's a full on drive anywhere do whatever game, but there's not a TON to do in the world outside of the main missions and several optional—and equally repetitive—quest chains. Also, there's a shit ton of pointless stuff to collect, including Playboy magazines…
I just hit level 100. I'm pretty sure I've been exceedingly unlucky with drops. The concept of getting a box with two legendaries and an epic is just fucking unbelievable to me—although, yeah, I can definitely imagine how horrible it felt to pull those. Jesus Christ, this game is just a monster.
I guess my 100 hours still isn't enough to have come across that.
Those legendary piles of gold are the single most deflating thing I think I've ever seen in a video game. Yes, it's great that you now have a huge chunk of change to put toward stuff you want instead of awaiting random drops, but grinding for boxes is all about that moment when you pop one open and see the little…
Everybody knows Reggie's allegiance still lies with Pizza Hut. This would be an egregious betrayal.
No worries! I actually just forgot to go back in and paste that link in is all.
About a decade ago, at what must have been the height of my nerdiness, I actually taught myself how to play this entire song on piano. I was so obsessed with it that I would sit there and just play it on loop, speeding up and speeding up until it was just a cacophonous frenzy. My poor parents…
As far as I can tell, that commercial dates back to 1983 and filming on Empire Of The Sun didn't start until a few years later, so it's not that simple. Also, I came across a couple of biography blurbs that mentioned him being in a Pac-Man cereal commercial at the age of 8, which would have been in 1982/1983.…
It's such a good jingle.
Thanks for the apology. It's all good! At the end of the day, I just want our work to provide a starting point for insightful discussions and civil debates in a friendly space. And I'm glad to see you taking part in that elsewhere in the thread here. I don't know what it is, but this game in this heat (I mean, I don't…
Boy, this is really escalating into something weird.
True, I don't mean to say there weren't heartfelt criticisms in the comments as well, and I'm grateful that both sides of the NMS divide were represented. Those criticisms, though, do get somewhat lost in a group-think hodgepodge, where everyone is basically repeating the same opinions—it's boring, it's repetitive, it…
No, but it is representative of the comments that were highlighted here because they offered something more than the same old snark/anger/dismissiveness that this game has managed to inspire even in our friendly neck of the woods.
God, the Smash 4 soundtrack is just so good. Teti and I did a WAYPTW forever ago talking about our favorite tracks. I'm still obsessed with the medley from The Mysterious Murasame Castle: https://www.youtube.com/wat…
It should be ready sometime next week.
I meant that it's something you fine folks might come up with if you were joking about the worst possible kind of crap Konami might dream up in a post-Kojima world.
Agreed. But come on. That's got EA/Visceral written all over it. "From the creators of Dante's Inferno…"
I fully expect this one to be resurrected at EA in some fashion. I mean, when you go and hire the director of Uncharted 1-3 to make a Star Wars game, you might as well just make that Uncharted-but-Star Wars game that someone else was already making.
In addition to Ben's excellent Guilty Gear example, Overwatch is another game that uses a variation of that smear effect to amplify its animation: http://kotaku.com/this-is-n…