I refuse to accept this isn’t computer rendered graphics. REFUSE.
I refuse to accept this isn’t computer rendered graphics. REFUSE.
I knew something was going to be following the guy in that pipe, but it still fucking scared me. Goddamnit.
“I realize that “just be yourself” is the oldest damned cliché when it comes to dating advice, and honestly, it’s bad advice.”
I haven’t played OW in a very long, but from playing mobas and similar games, I can agree that focusing the game’s characters on always having hard CC is pretty boring.
Lets use League for perspective: most teams are made up of 4 heroes who have some form of hard CC and the ADC. (Most ADCs don’t have hard CC.) You…
That’s how it should be. While also making sure everything you can buy doesn’t provide a bonus for the game itself. The problem with this model is the whole “games as a service” thing companies are bandwagoning after EA started that bullshit. This change would murder the concept, which is also, potentially, what keeps…
If the problem is the Gacha aspect, there is only one solution: removal from existence.
Now, if the problem is that it allows Gambling in all it’s venues (cash-in, cash-out), the solution becomes a little more simple: remove the ability from the player to access one of those two points. Either remove the possibility of…
The Uncharted one is a 1000x better because right before the bug it shows “lead visual effects artist” and the guys name. HAHAHAHAHAHAHA
Not gonna lie, the Harley Queen/D.Va combo looks great.
This channel is by far my best YouTube boredom stumble-upon from this year (found it in january), right alongside Life of Boris.
Man, Ubisoft and their Dunia Engine are the best. HAHAHAHA
“twenty-oh-nine”
Now, why he choose to spell it this way, is a mistery to us both.
http://kotaku.com/1825086043
I actually did, just in other conversation. (On this one I focused on DS and it’s experience.)
Edit: Sorry, for some reason this was showing as a response to my post in the “news” buttom for kinja. (Also, can’t delete the post.)
He meant that as “being what they should be”. Most other games puts a pair of legs in a mimic, or just teeth, and you know instantly by looking at them that it’s a mimic, which loses all the purpose of it being a mimic in the first place. The Mimic as a Monster comes from D&D, and bases the lore around the creature in…
The Mimic was for me, in DS1, one of the best experiences I had in the game. My first run of the game I was already in love with it’s difficulty, the setting, everything (dying never fazed me, it only made me love the game more) and then I got to Sen’s Fortress. And I had my first Mimic, and that experience was…
The reward for surviving is both not dying and not being penalized if you do die. Along with no respawn timers, no walking around having to re-acquire stuff you lost in death (which I don’t know if it occurs or not).
The reward for surviving is not being dead, rewarding being alive would be like every hour a random…
Oh, didn’t know it was the opening. Your explanation makes much more sense than mine. (Although it would be great if it was anti-piracy, haha.)
If only, but I gladly accept the fact that you don’t have a counterpoint and have to resort to “online gaming” arguments.
Sea of THIEVES. Play as a PIRATE.
Notice the pattern of “scum people” in the game’s core definition? This whining is mostly definately coming from the same people that cried that dying shouldn’t have a downside. Along with pretty much every single other complaint they had.
Kudos to the guy for being the most fucking…
Casting my vote now: that glitch in the Matrix one is PROBABLY Anti-Piracy Protection. (Like the Immortal Scorpion from Serious Sam.) (If it isn’t, it should be.)
Doesn’t stop me from siding with them, specially because eventually, they will. (At which point, the penalty will only be a penalty for latecomers, which in turn will make the old people (the ones complaining now) ignore whatever penalty they implement.)