maraas
Maraas
maraas

The Royals have been pulling out come-from-behind wins all postseason.

I’d love to see the sales numbers on the 25 DLC packs before they go saying that their regular sales figures haven’t increased. I don’t care about the microtransactions. I care about their piss poor justification for it, especially when the DLC prices were almost prohibitively expensive when they were being cranked

In general, Korean teams seem to have a different mindset. NA and EU teams treat their coaches as advisors, and usually get the last say on playstyle and champion picks/bans (regardless of the fact they get to be on the stage now).

I’m saying that SKT is dominant, and that in general, Korean teams have been more dominant than any Western team in the last few seasons. It makes it very uninteresting to watch when as a whole, EU and NA cannot perform on the big stage.

Scripted Worlds is scripted. I wouldn’t mind seeing SKT win, I guess? But it’d be nice to see SOMEONE break the cycle of Korean domination at the highest levels of play. It makes for a kind of boring event when you can safely predict the winners every year. I guess it’s all on Fnatic to make things come full circle

Final DLC Heist of the game: Almir and his cronies add microtransactions, then fiddle with the card loot tables (making it even harder to get useful parts), and force you over to more RNG with the safes. All in the hopes you’ll be too lazy to keep your wallet closed.

There’s a whole section under the wiki for this type of speedrunning labeled “Glitches”. Any% runs usually involve skipping vast portions of a game just to “finish” in the fastest time. I don’t have any interest in people exploiting flaws in the game code to complete a run. It’s one thing to use in-game mechanics to

I hate to reopen this can of worms again, but I can’t really appreciate Any% runs. It annoys me so much when people tout these records, because your achievement is figuring out the fastest way to cheat through the game. Yes, you’re manipulating the code in the game, but that’s like saying that I’m awesome at Monopoly

Ubi$oft pulling a bait and switch, completely disregarding its own fanbase by performing shitty business practices? Say it isn’t so.

This is very much it. You can tell by the way some of the NA transplants from Korea behave. Very small champion pool, very focused. NA still tends to treat LoL as a game, I think. Yes, it’s a full-time job, but the players are allowed a lot of autonomy in what their picks are and how they play a comp. At the end of

Well yeah. I mean, I’ve been a TSM fan for a bit. I wasn’t expecting much. I love Zion and Doublelift, so I was hoping to at least see CLG do well. It’s still disappointing to see that NA still can’t be competitive despite some pretty advantageous first day records. NA or EU being competitive would mean more exciting,

I was rooting for TSM. Illogically, because I’ve been a fan for a while. More likely, I was hoping CLG or C9 would be competitive, especially since C9 was the only group to 3-0 the first day. “Maybe they found something the other teams missed during their boot camp in Korea,” I thought. Then CLG lost all four games

I’m not really surprised? As sad as it is. CLG’s biggest problem has always been positioning during teamfights and rotations between objectives—the two biggest reasons TSM had the edge in their rivalry all this time (as it was what their best strength is). If TSM can exploit it, you can bet our Korean overlords will.