This threat was empty from day one.
This threat was empty from day one.
I think the easier thing would be adapting Cygnus to fly on Falcon 9. The first Cygnus with orbit-boosting capabilities is on the station as we speak - but the Antares rocket it flew on is basically dead, because the factory in Ukraine that built the first stage has apparently been blown up by missiles.
Source? I know the people you’re talking about, but I was under the impression that Jobst cut ties once they were unmasked as such. I was actually specifically recommended him as a replacement for one of the previous speedrun documentarians that was at the center of that whole debacle.
While it could be used for that, that could also be accomplished by existing centralized databases. Steam has an entire marketplace for selling cosmetics and “trading cards” - there is no technical hurdle to them also allowing “used game” sales. And so looking for a technical solution is misguided.
Because everything about crypto is negative.
Taking an engine off a Falcon 9 would require a lot of engineering work to result in a working rocket at the end - in particular, that changes the landing dynamics significantly, which was the hardest part to master and took dozens of attempts to get reliable at, and going from eg 9 engines to 7 may as well be…
Sub-orbital would only be cheaper if they were able to cut out the second stage. While doable, that would severely limit the payload and/or the range, unless the lower stage is expended, which itself would raise costs by more than you’d save by eliminating the upper. And without an upper, the payload is going to come…
On top of that, it can bypass airspace restrictions. Space is considered beyond territorial claims - you can fly a satellite or station over any country, they can’t complain about it, it’s fully legal. So if you wanted to invade, say, Switzerland, but every country surrounding them denies the Air Force the use of…
As I said to another user, yes, I would absolutely love to do so, but it’s a question of time. Every marathon is what, 200 hours to watch through? And I do actually pay attention, not just have it on a third screen while working on something else. If I’m spouting opinions on others’ work, the least I can do it give it…
I wouldn’t call them “plans” so much as “aspirations”, but yes, my ideal would be to have every event going back to Classic Games Done Quick.
I have a habit of using the full width of a scale - no 7/10 syndrome for me. It’s just how I do - I have a similar spread when rating songs in my music library.
I figure this is a good place to post this:
Speedrun leaderboards often track a lot of information that doesn’t disqualify a run. Many will ask what system you’re playing on, for multiplatform games, or which language and/or version, even if all of them are allowed on the same leaderboard. Or they’ll ask for both wall-clock time and in-game time, even if only…
Explain to me, if you would, one application of NFTs that:
Solar panels actually do seem well-suited for the post-apocalypse.
The maximum expected change in the asteroid’s trajectory is nowhere near enough to bring it into an Earth-crossing orbit. They’re expecting to measure a change on the order of millimeters per second; the nearest approach of the pair will be about six million kilometers. The purpose behind targeting a dual asteroid is…
I’ve seen a lot of proposals for rapid charging stations involve some sort of local storage. Flywheels actually seem to be the popular suggestion - get a ton of metal spinning at a few thousand RPM in a vacuum chamber, that’s a lot of energy being stored, that can be quickly channeled into an alternator. Not the best…
There is no reason why you could not do used digital games with a centralized license database. Hell, any game that restricts keys to a single machine, and gives licenses a way to add/remove keys up to some limit, does everything technically required to make used digital games work. At a fraction of the cost of doing…
Skeletal animation data is actually substantially smaller than video recordings. It does not generally take many bytes to store keyframes and maybe some terp curve settings. Video, on the other hand, is generally the biggest user of storage - this feature probably isn’t too bad, since it’s not full-screen, probably…
My thought was to just use the existing character model. If it’s detailed enough for modern game cinematics, it should be detailed enough to sign accurately. I figure that makes it instantly clear who’s speaking, and better conveys their character.