makerofthegames
makerofthegames
makerofthegames

The lesson here should be that you don’t try to kick-start a new AAA franchise with a AAA budget and AAA expectations. Marketing and advertising are no replacement for the organic hype of people telling other people to play it!

And by all means, if you like Blade and are excited for this, go ahead and be excited, I’m not trying to say you shouldn’t be. I’ll be happy that somebody can enjoy it. But I can’t help but feel like this is a mistake - not this game, but the whole situation, this massive pile of studios making more content than any

I gotta say, I’m a bit sad at how many AAA studios now are doing licensed stuff, especially superheroes. Crystal Dynamics doing Avengers instead of Tomb Raider, Insomniac doing Spider-Man and Wolverine, Eidos doing GotG instead of Deus Ex, Firaxis doing Midnight Suns... at least the Arkham games were from pretty-much

I mean... from BotW onward, Hyrule is basically populated entirely by hotties. Zelda, Urbosa, Paya, Mipha, ... Link, Sidon, King Rhoam... random stable girls and villagers... I think the only character that a significant chunk of the internet isn’t hornt for is granny Impa. (I guess she got her turn in Skyward Sword?)

Trashing? Neither this article, nor any other coverage of the Amico I’ve seen, has been negative towards the original Intellivision. Describing the brand as “not having much recognition or pull with modern gamers” and saying “remakes of forty-year-old games make poor system-sellers, especially at these prices” is just

The ROG Ally costs twice as much as the Switch and three times the cost of the Switch Lite. Much of that cost is due to the more powerful cooling system, and the basic size increase of the console in order to accommodate it.

So even if we accept your highly optimistic estimate of “double the power efficiency on a successive fab node”, that results in a 35W handheld. Which is over double the power budget of the current Switch in docked mode, and about five times the power budget of it while handheld. We might also compare it to the

I think everyone with any sort of technical knowledge read the “Rift Apart can’t be played without an SSD” not as “the game won’t even run” but “the game will stutter and hitch so severely that you won’t be able to play the game”. File access is something that’s very heavily abstracted, the game just asks “give me

Oof, solid motor failures are a lot more energetic than liquid rocket failures. They’re basically just bombs that explode slowly in one direction. When they go wrong, they don’t tend to go wrong neatly and quietly.

https://scryfall.com/card/ltr/246/the-one-ring

Fun fact, the actual game of the original FF7 fit onto a single disc, and in fact all three discs contained the data for the full game, all the textures and music and gameplay data. The only thing different was which cutscene FMVs were stored on each disc, as that was the majority of the data usage.

The main bit of RNG hell in Minish Cap is if you go for 100%, trying to get all those capsule-style collectibles.

Well, glad to see the only two FE games I’ve played were the best. Guess I really know how to pick them.

Yeah, Punchy’s normally a good runner. It just happened at like 4AM my time. I’ll make sure to get to that in my first pass through the VODs, though, it sounds like fun.

Going to once again shill my own little project here, like I do every six months:

Putting a capsule on top of another rocket does require non-trivial amounts of work, but it’s certainly possible. Cygnus, for instance, has flown on two variations of Antares, Atlas V, and now is queued to launch on Falcon 9, until a third major variation of Antares is ready. A station module derived from Cygnus is

Any games that did so, would basically only be sold in Russia and maybe China - anywhere in the West, Epic would be able to sue their local subsidiary, trivially win, and either block the game from sale or take whatever percentage of royalties they want. And Russian devs do not want to make their games purely for

Oh, nice timing. I finally started a Mass Effect trilogy replay - well, replaying ME1 for another time, so I can replay and finally finish ME2 (stupid computer died while I was going into the last mission, lost my save before I got it replaced), and then play ME3 for the first time. I’d kept putting it off because

Ah, Safari is the one browser I’m not able to test against, since the only Mac I have is sixteen years old and hasn’t been supported by Apple for twelve of them.

Watching it live, some things definitely raised some red flags but I brushed them off.