For a couple of years, I ran multiplayer Kotaku Game Nights in bars and pubs around London and Brighton, UK. We’d play good music with actual DJs, set up a bunch of consoles, get the beers in, and welcome anywhere from 50-200 people, depending on the night. It was the ultimate testing ground for competitive…
Welcome, new hunters. Let me guide you through your first few hours with Monster Hunter: World. Whether you’re a veteran wanting to know what’s changed or entirely new to the series, you’ll find these tips useful.
Video games often deal in illusions, proffering the fantasy of control and power even when your meaningful influence is minimal. Monster Hunter: World, the new third-person action game from Capcom, absolutely deals in fantasy. It plucks you from reality and sets you in the domains of exotically imposing monsters that…
All gamer parents want video games to be a positive part of family life, and parental controls can help achieve that with minimal arguments. Parental controls on consoles are something that you never think about until you need them. When you have a video-game-obsessed eight-year-old on your hands who sulks every time…
Like any community in the world, people who play video games have collaboratively created their own language and slang. Many of these words are international, but different languages have different ways of talking about play.
I’ve just finished a super little game called Yoku’s Island Express on my Switch, a pinball Metroidvania featuring a tiny red dung beetle rolling a lil’ rock around.
Whenever I’ve interviewed a games industry executive over the past few months, I’ve asked them what single thing will revolutionize video games in the next five years.
In the past few months, a video game has become popular among young people, prompting experts and commentators around the world to decide that there must be something dangerous about it.
I would like to tell you about a mortifying encounter I recently had with a very well known figure in video games. It’s a better story if you don’t know who it is until the end.
Sometimes you go into a game demo, and it’s just absolutely not what you were expecting.
Video games’ version of paternalism is usually reductive: parents and children rarely stray from the roles of protector and charge. You, the player, are almost always the parent (and always a father), chaperoning a character who is vulnerable.
At a Square Enix event in London yesterday evening, I played through an hour of Shadow of the Tomb Raider, the final game in a trilogy, which comes out September 14 for PS4, Xbox One, and PC. Though the action felt very familiar, the tone was a little different.
Hypnospace Outlaw is an alternate-reality Internet simulator set in 1999. It captures that half-remembered, vaguely sinister strangeness and freedom of the early Internet uncannily well. Fittingly, it is extremely bizarre.
The first question you might have about Labo is: what’s so special about a box of cardboard and some mini-games? And the first thing to understand about Labo is that what’s actually in the box is only part of the appeal.
If you’re into games yourself, playing video games with kids can be one of the great joys of parenthood (or aunt/unclehood, or godparenthood). It can also be a total pain in the ass.
I’ve played many hours of Far Cry 5 co-op, both with my partner and with colleagues. A lot of the time it’s been a blast, except when you’re trying to actually get things done.
Homo Machina is an excellent example of what happens when video game creators look outside pop culture for inspiration: an intricate and beautiful puzzle game that you can appreciate all the more when you learn about the history behind it.
Harry Potter has not had the most illustrious history when it comes to video game adaptations. It looks like things are going to start getting better, but there are still Potter games we’ve been dreaming about forever that we’d love to see one day before we die.
To the surprise of anyone who’s played Monster Hunter in the past decade, Monster Hunter: World has become extremely popular, selling over six million copies. But that’s not all that’s happened in the last month. Here’s a rundown.
Monster Hunter: World is a showcase of the best creature design in video games. From fire-breathing wyverns to weird birds to elder dragons, the game’s monsters are impressively realistic for imaginary creatures. But which one is the best?