m00nd0gtk
Moondog
m00nd0gtk

Balancing fighting games is as much of an art as it is a science, and its difficulty is compounded by the fact that the people for whom nuanced and in-depth gameplay balance really matters (competitive players, those in the top of the leaderboards and online) are playing a fundamentally different game from the

They’re mostly sleeves/masturbatory aids.

Tenga products are really great.

Kind of disappointing.

I’m glad people are having fun with Dancer.

EVERYBODY (Who isn’t a vampire or a bad essentials class) is useful in 4e! My favorite thing about the edition as a whole is that everyone in the PHB is basically the best at what they do; and different classes are sort of themes built off, or slightly related to them.

I’d like to see Breath of Fire get the FF7R treatment. The core element of Breath of Fire; a very traditional fantasy setting but this time _YOU ARE THE FREAKING DRAGON_ is such an awesome power metal/fantasy element, I’ll never stop loving it.

Sailor Barrett, too. ‘You look like a teddy bear in a marshmallow!’

This has the same art-style (everything’s shiny and desaturated but doesn’t really have anything else going for it) that tanked Marvel vs Capcom Infinite.

I liked it. Cleared the whole thing solo (Blade Bearer is a fun challenge!)

I’m bummed about the genderlock and the lack of a new healer both.

If it looks cool, it’s not allowed to be a Healer.

Another informative and relaxing LP of Trespasser was done by RsrchIndicates. Highly recommended.

These guys have a song on Rocksmith. It’s fun, but pretty difficult. Excellent example of linear songwriting structure.

Rocksmith streams are so much fun.

FANG is actually solid mid, low-mid now. Took him to Diamond. Ryu’s likewise.

They’re pretty different in 4th ed. with each ‘type’ of goblin having its own role, tactics, and nasty tricks to pull against party members, assuming the DM wants to play them that way.

I’ll buy a game at more than $60 when I’m convinced it hasn’t been chopped up for launch-day or immediate post-launch DLC, contains microtransactions, purchasable lootboxes with real-world money, a special online pass, or other non-upfront monetization options.

Otome games are pretty great.

Scripted actors pretending to be really playing it, RPG elements, ‘open world’ and ‘missions/quests’. It looks like BioWare wanted to make The Division, so they did.