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VR was never meant to be an overnight success. The VR industry, as a whole is in it for the long run. It is a new platform that will take some time to grow, and is currently limited by cost and technology, as far as hardware. It needs compelling software to drive its success just like any other hardware out there.

You are still thinking in terms of 2016. VR also has reaches beyond gaming that may also account for these numbers. Since VR is new tech, as far as it’s current iteration, it will take time for developers to make compelling content to convince people to buy. VR, as far as gaming is concerned, just doesn’t have it’s