luisxromero
lxromero
luisxromero

SO LONG GARY BOWSER

Live look at the legal battle between Nintendo and Bowser

You really do get used to it.  I swear this website tries to be UN-HELPFUL on purpose...

Thank you. I’m glad I’m not the only one who noticed.

Tattooed on his collarbone: “That’s worth five rupees!”

He pulls out a polaroid of the cutest Korok you’ve ever seen and underneath it says DO NOT BELIEVE HIS LIES

throw yours into the trash, then ¯\_ (ツ)_/¯

Anyone calling this DLC needs to play Majora’s Mask for goddam homework and turn in a paper why they were wrong tomorrow.

I simply can’t comprehend the logic of watching this trailer and still calling the game “DLC”.

“Giuseppe” also appears to have been modeled after the original Mario/Jump Man artwork.

Any attempt at comment from the alleged shooter or their legal representation?  Forgive me if I don’t take Cook’s “simple practical joke” statement at face value.

you’re not alone. Frankly I just don’t get the big deal - unless frame rate drops are egregious (looking at you pokemon scarlet) I don’t get too fussed and bothered. And I definitely do not care for photorealism - it not only isn’t necessary - it feels like a cop out instead of developing a unique art style and look

The emulator community: We don’t condone piracy. but it will run any game. Just don’t do it. lol

Am I the only one who thinks it looks fine? It’s one thing if the graphics get in the way of playing or enjoying the world, but unless there are huge framerate jobs (I don’t mean 30 fps, I mean, like, 10 fps), I’ve never had less-than-cutting-edge graphics affect my enjoyment of a game. After growing up with janky poly

I’m gonna Fuse two rocks with a log!

It was also pretty satisfying to throw your weapons at enemies when they were about to break. That critical shatter effect was very satisfying. It’s kinda like the whole “running out of bullets and throwing the gun” gag except the gun explodes.

BOTW throws so many weapons at you that my inventory was constantly overflowing with them, despite the fact that I broke them with abandon. “Farming” is such a wild misnomer that I have to assume they don’t actually know what that terms means, or they were playing a very different game.

Because some people like it.

To each their own, but that’s never how I felt. I played that game for hundreds of hours across multiple playthroughs and I don’t remember ever feeling like I was “farming” or “grinding” for weapons. I was just fighting the guys the game put in front of me and taking the spoils and I almost always had enough. I didn’t

I feel like the correct response to that situation is to leave the shrine and come back when you’re more prepared, which was at least a central idea to Breath of the Wild. The game wanted to put you in impossible situations to force you to recognize that you can’t do everything immediately.