lucid-stew
Lucid Stew
lucid-stew

Same thing happened to me. Just motoring along, without warning, big orange restarting screen. No chance to save anything I was doing. Now I have video card driver issues that are apparently unsolvable, which cause my screen to go black at least once a week. And I liked Windows 8.1 better. I’m planning to ween myself

Having worked a “strenuous” job with 70+ hour work weeks, I can tell you that the douche managers in those industries have the same attitude. The difference is that instead of guilting you over how easy you have it in your high-skill job, you’re reminded of how easily replaced your low-skill position is. Sounds like

Oh, I don’t know. Most “videos games” don’t have 5-part 50-minute tutorials about how to create custom character models in them.

It’s also available for Windows 8.1 and up. Works cross-platform.

IDEs plural, that’s impressive. Which ones?

I realized that we’ve had this long conversation and I don’t know much about you outside of your vehemence toward Project Spark. What do you use for game development? You’ve mentioned Unity. I use that as well. Some fellow Project Spark alum that I know also use it. Some others use UE4. What games have you made? Is

I am learning and I’m loving it. I invite you to do the same.

The paramount problem with your opinion on the matter is that you don’t know what you’re talking about.

No, you don’t make the resources, but you don’t NEED to make your own resources with Unity either. You DO have real scripts to write, if you want to do anything that the stock scripts don’t do, and most people of any skill don’t use the stock scripts because they don’t do much. You DO make the AI yourself. No one that

It’s not meant to be taken seriously. It’s a hobbyist platform, and a good place to learn. I know many people that have spent time with PS, caught the bug, and then moved to more robust platforms to learn further. BTW, the 15-year-old is smart and talented kid. I don’t consider that to be a bad example at all.

The above PS tutorial(which I believe is from the alpha) describes the most basic usage(like day 1, hour 1), and how to make the simplest ally possible. The Unity script is also very simple. Reload the level when the player enters the object’s trigger. You can very easily do the same thing in Project Spark and the

Why’s that?

The ultimate irony of your original comment is that the list in the link you posted includes Kodu, which Project Spark uses an advanced version of for scripting.

That’s not true in the slightest. Project Spark uses a tile-based interpretive language for programming. While it’s not a high level language, you do learn logic by using it, and it does translate. I have found many instances of C# scripting in Unity where the syntax is very similar. People have programmed many things

It’s a free download and all the content is free. It’s a great tool for kids. One of the best creators in the history of Project Spark is only 15.

It’s nice to see Project Spark get some exposure. As someone who has done a bit of Star Wars content with PS myself, I can tell you it isn’t an easy platform for recreating Star Wars anything faithfully. For those not familiar with PS, it’s kind of Unity lite designed for kids. However, anyone can use it and the