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    louksd

    By the way, even though I’ve known you were in the UK, but when you mention a fiver, I just now started reading you with a british accent (I use lowercase “british” because I just started with something of a Yorkshire accent, and it toned down into something a bit more Midlands).

    I really like the Deus Ex: Human Revolution Inventory system- you have to fit your items of various sizes and orient them into a “puzzle”, or else you need to drop them! Sure, it’s a bit stressful deciding what you want to keep, but I like fiddling with it to make it work. Especially on the Wii U, where it can be done

    What a difference a week makes! This time last Friday, I didn’t have a Nintendo Switch with Mario + Rabbids: Kingdom Battle, Lovers in a Dangerous Spacetime, Fortnite, Hollow Knight, Golf Story, or Splatoon 2... 

    Games really are getting more beautiful visually, and they are really showcasing it lately. Even if they aren’t all “gameplay rendered”, the idea that The Last of Us 2 scene can even be done by a machine on-the-fly from recorded motion data is stunning. We no longer have to deal with glorified MPEG videos, and those

    Sushi Strikers is an example of Nintendo being very...un-Nintendo...and not utilizing the hardware and software in concert effectively. In some ways like Star Fox Zero, they shoehorned a game into a system that, while technically capable of handling it, wasn’t really useful for the purpose. (That all breaks down when

    Thank you for the video links! SUBSCRIBED!

    I’m actually like the “casual” factor of this one as I slowly jump in and out to get my first playthrough accomplished. I think it is making the game approachable in a way I don’t always feel this deep into a game. Unlimited lives no longer feels like I’m missing out on any “stakes” as simply finishing games these

    After the Dreamcast, my life drifted away from home console gaming completely, and handheld games took over as my primary experience - my PSP was an attempt to scratch the “complete console experience” itch I’d been missing, but it only tided me over for a few years. With the Wii U, I finally felt like I could manage

    “...[A]ccumulated dread going into the next time I started the game up ultimately froze me.”

    Interesting that online is a problem with 30th Anniversary Collection, as Digital Eclipse did Street Fighter II Turbo HD Remix and Marvel v. Capcom 2 which I thought had good online modes, and should be the same system.

    Wow. I remember the hype surrounding Trespasser - it was supposed to be like what later became Half Life 2, where the entire environment was simply governed by rules and the game was to figure out the rest, but it was trying to be released a year before the original Half Life. I was excited about the possibilities

    I’m hoping that Sushi Striker’s online component will be cross-play from Switch to 3DS, though knowing how the Friend Code situation works, I probably shouldn’t hold my breath...I’m still excited about the game! It’ll be a good puzzle diversion in the vein of Pocket Card Jockey, currently my favorite narrative puzzle

    Oops! My mistake - I referenced the wrong series, but Planet Coaster was what I meant. Thanks for the correction!

    This is being done by Frontier Developments, of Roller Coaster Tycoon and Elite fame - I have a strong feeling they are going to do the genre justice, and knowing how they’ve done the Elite:Dangerous online model, will respect the player.

    I read your manuscript excerpt aloud to my wife, all the way through to the “AHHHHHH!”. I believe your ability to expound judiciously in a vocabulary and grammar most archaic is an endeavor few fathom to undertake with any semblance of attentiveness (let alone comprehensiveness), yet you do so with aplomb, and I find

    Oh, yes. My Sunday will begin with a 3:00am alarm, off to the track by 4, and hopefully inside by the time the garage opens at 5, one hour before the main gates open...then at 7am every garage has the Monaco GP on the TVs as we get ready to push the cars out to pit lane around 9:30. I’ll probably walk the Grid until

    “Are you super busy right now?” ...er, sorta? I arrived at the racetrack at 5:30 this morning to beat the traffic (today was Carburetion Day, the final practice before the 500) , and used the time before the garage area opened to write my WAYPTW...then the day got crazy, which is why I’m just now writing to you even

    On a “dressed as people trying to kill you” vein, I started the new Bloodstained: Curse of the Moon on 3DS yesterday, and for someone that for the most part missed the 8- and 16-bit console action platformers (my only real interaction was playing about 60% of Aria of Sorrow on the GBA), I’m enjoying this iteration of

    Yes - give it right back to a DM! Catharsis! (Wait, that’s not what you meant?)

    Gearshifts, force feedback steering wheels, and sit-in cabinets were definitely the World’s Fair for kids - the latest technology in graphics, display size, and control. It was fun to be a kid in an arcade, and being an adult in an arcade these days is less fun - I struggle to find motivation to put my money into