Explore our other sites
  • kotaku
  • quartz
  • theroot
  • theinventory
    louksd
    DL
    louksd

    Matt, do you suppose a game like Where the Water Tastes like Wine would have been better served to have a physical booklet of the stories in order for the player to read and familiarize themselves with them and the context with which they should be used? I have a fascination with narrative materials that are provided

    I have a confession: What you describe as a bad period of you life, where you read and write more about games than play them, is my standard; just trying to keep up with Gameological is a massive undertaking for me, especially back in 2.0 when I was receiving notifications of responses. My regular work genuinely

    I’ve only played a few hours, but Into the Breach has a quality I both simultaneously love and hate: ephemeral play sessions.

    I can understand your frustration, as the pixel aesthetic is pretty much everywhere, but I’ll take “form follows function” when it matters. I always wanted the latest graphical fidelity in racing games until I got to Gran Turismo 4 and noticed that, compared to the three previous versions, I completely ignored the

    UPDATE: My wife and I bought a bare-bones, home Windows PC over the weekend to do our taxes, and while I was up late that night scrubbing all of the phone-home functions and installing my underplayed Steam, GOG, and Humble Bundle games, the new “resource” impulse-bought Into the Breach in case it comes up for the

    So you’re playing ME2 as Gomer Pyle? Nice!

    Consider contributing to the conversation on the Steam Revue Club Group for Edith Finch! Merve and Chum Joely started the chat there, and those technically never expire...

    Good to see you Girar...Burner Account Guy. I’m not going to disagree that in the dearth of good, in-depth conversations about the “game of the moment”, WAYPTW is more of an infodump on the games no one else is playing except us. (I’ll use my own Oregon Trail as an example from this week. It’s not going anywhere,

    Actually, most of the products in the new The Oregon Trail line are using the misquoted slogan, “You have died of dysentery.” ...Seriously, that was never in the game, right? Someone contracted something specific (like cholera or measles), then it simply told you after a time, “[NAME] has died.”

    I’m excited about Into the Breach! I don’t have time or resources to dig in to it right now, but would love to see that and FTL come to Switch! It’s comforting to know the game will not really be going anywhere, so I think I can afford to wait.

    See my comment for a most excellent handheld re-release of The Oregon Trail that’s on shelves starting this week...

    I saw the tweet from HAL Laboratories about Part Time UFO, and haven’t bitten on it yet...my 3DS is still so good to me I’m looking at phone games as an obstabcle to my time playing on it. I’m looking to spend my money on Steamworld Dig 2 instead, and still need to finish Boxboy!...

    If you’re not selling it in cryptocurrency, then you’re not really making money. Get with the times!

    Yeah, I think that show ended. Like, ended ended, and he’s currently on a self-described sabbatical. I’m kinda hoping out loud the Gameological brand can still exist somewhere and isn’t lost in some copyright purgatory. It certainly doesn’t seem to have any value to anyone except us, and we’re just not profitable. We

    I do think I could eventually become accustomed to the complete scope of what the game is asking you to do if I played it enough, and I really appreciate the time you took to clarify some of the narrative perspective it places on your objectives and the purpose of your hunting. That’s something I thought was basically

    Not too much to ask, but it’s certainly too much to share.

    The hat said, “Trainer”, but the look on his face said, “Trainwreck”. I reached for my cigarette case, and only had one left, so I offered it to the poor sap. It fluttered in his lips so much the Charmander couldn’t keep his tail under it long enough to light it. It was like a Vaudeville act, except no one was

    I think Gameological is both unique and rather descriptive. it puts the concept of games as something worthy of study and consideration beyond just high scores, something i like to think we all share beyond the visceral pleasures they provide.

    Excellent! I’ll pop over to at least check out nominations. Never seem to have time, but it’s a good excuse to catch the current conversations over there.