Good point. Comedy often works better with a specific group of people in a specific setting. That's why most sitcoms don't want to have their characters evolve. The balance is very easy to break.
Good point. Comedy often works better with a specific group of people in a specific setting. That's why most sitcoms don't want to have their characters evolve. The balance is very easy to break.
Not a fan. I consider it a good example of the difficulty of creating comedy sequel. Ace Ventura 2 felt like someone applied the action movie sequel recipe to a comedy. Same concept, change the location, go more, go bigger and go broader. The Hangover 2 also felt like that.
But they're not really sequels either. They're completely different projects that share some style. It happens in other genres too. Most Michael Bay movies all have a similar look and feel, but that doesn't make them sequels. Most Schwarzenegger action movies from before his Governator period also had a similar feel.…
I found him very infuriating in the first few episodes, because all his plotlines were that he messed things up because he was irresponsible, and forced every character paired with him to act as his babysitter. Now, they've made him competent, but quirky and that fits better with the ensemble.
Oh no!
I'll get used to the new design, I always hate them at first anyway. We'll see in a couple of weeks.
A follow-up quesiton on the review: how did they do the multiplayer on this game?
I've heard the hot seat is back (yay!), but I don't know about whether or not they implemented a simultaneous online multiplayer. HOMM V tried something awful with the ghost world and it turned me off the online multiplayer. It's not 1997…
I'm surprised to see almost everybody agreeing on HOMM III being the best of the series. I always thought the series peaked at HOMM II. The third installement, while exceptionnal, was the beginning of many things that bugged me with the series, like standardization of the building tree and of the creature upgrades.