loudpaperclips
Loudpaperclips
loudpaperclips

“Free”

If you find even one person who decides to friend you on steam because of your game, do it. It’s worth playing with friends. I’ve logged 2000 hrs and while I still play alone sometimes, the game is so much more fun with friends.

Welch started out with an interesting idea for music pallette and over the course of three albums has thrown out more and more parts that don’t fit, all while upping the quality of the production. It’s an all emcompassing improvement, and it keeps getting better but hasn’t quite yet hit that right groove. Maybe in one

I seem to recall Luke Plunkett denouncing a comment that assumed Nintendo would take it down. Here is Luke’s reply to it:

The information on this article is a little scant, and seeing as this is the first coverage of this year’s International I’ve seen on Kotaku, I think a bit more info is needed for those of you who don’t know the story behind what is happening with EG. Because it’s incredible.

You could also bring up the point that this very website at the very least anticipates these comments and arguably encourages people to think this way about the big N with its multiple posts concerning their stance on videos of Mario Kart and others on YouTube. Nintendo has lawyers and they use them in similar if not

A mini EE would suggest he was pos 1 during TI. He was support, and to say he was a bigger part than Sumail, Fear, PPD, or Universe is hard to swallow. It’s similar to how I felt about Ars-Art back in the day. He did well, but crunch the numbers and he was the weakest link for Na’Vi.

EG did quite well with Arteezy after TI, and to be honest Aui was always the straggler on the team. Everyone else was, in my mind, a strong contender for best in their position worldwide, and then there’s Aui. He isn’t Sonneiko, Kuro, or even Puppey (who is loved more for his captainship than his field skill), and

What other kind of competition sees an entire roster stick together for an entire season though? Trades are meant to improve the weak spots, and players are often seen as assets. Why is this seen as a bad thing? Players make trades often because they can see from the inside the problems that arise and the possible

This was a wise decision by both teams. Misery has never been an all star achiever as Universe has been in my opinion, and the inconsistent play from W33 makes it difficult to trust that he will pull out the stops when necessary a second time, as he is a very selfish and thick headed player. W33 is often praised for

I’m sorry but that’s backwards thinking. Aui was kicked from EG because the stress he was causing was not worth the money he was making for the team, and the entire team decided that they would rather lose than keep playing with him. I can’t believe that they should be bound to him because he was part of the win.

(I’m likely to rehash some noise here. This reply is paying specific attention to the second to last paragraphs’ questions and does not assume the poster is answering these questions, nor is it a direct response to any views of the writer presented in the article.)

You are referring to what I like to call the ‘Two Patch Rule’, wherein a team must be able to succeed in two successive patches to be considered serious contenders for the Aegis. A team that does well or even dominates a patch is merely showing that they have players that make good on the playstyle that is strong in

That’s kinda what I was saying in my reply. It’s fine to say that they are worth paying attention to, but he tells us to ignore context and give up because Korea.

As someone who follows the Dota 2 scene heavily, this article is both underinformed and oversensationalized.

This is ALMOST the perfect action figure for Transistor, but it has the problem of forgetting the character behind the image. Transistor was a game of emotional restraint; it was an art deco technicolor film noir. Any happiness is closely guarded by its inhabitants because it is easily lost.