Good thing he’s not overprotective or overdefensive about his own work like... I don’t know... Bioware for example. Different thing but... okay, I just felt like slamming Bioware, actually!
Good thing he’s not overprotective or overdefensive about his own work like... I don’t know... Bioware for example. Different thing but... okay, I just felt like slamming Bioware, actually!
Watch out Cassandra. You wanna get fired like that other guy? Yes!? Okay, keep talking then.
I hate cancer. It’s a dark cloud looming in the distance all the time and it makes you feel powerless. I also lost my dad at an early age to it. I’m always glad to see the sense of communion it creates though, like with this. I think I’m donating. Even if his cancer turns out to be incurable this will matter to his…
Glad to see Wind Waker there. It was the most alienating exprience that I loved 100%. There’s something otherworldly about sinking beneath the sea and discovering hyrule stuck in place where the sky is ripples and waves instead of clouds. I swear that game had some true creative genius, and strangely it’s the…
A lot of the music is ambient versions of real compositions. The flagship theme “Castle in the Mist” has 3-4 ambient versions in the soundtrack too, like when you meet Yorda, for example.
I think ICO is something everyone should try at some point. Many developers should take inspiration from its minimalistic design. Actually, I started playing Witcher 3 while removing all HUD but Health and a few equipment things because of this game. Try it. It makes the game more immersive.
Fallout 3, despite being a third in the series really was more of a reboot or spiritual successor that defined last gen. Last gen we saw games move from iconic, video-gamey and cartoony into more serious and “cinematic”. We went from Jak & Daxter to Uncharted and we went from Sly to InFamous and etc.
I know it’s nitpicky, but I hate the title of the game. So many indies like these are too obvious and focused on a single idea... which I suppose isn’t all bad. It’s like short-stories in literature, but when I see the premise, I already feel like I know most conclusions the game is going to arrive at. I’ll probably…
On the subject of localization and writing, I just want to say I hope they get rid of Audrey or whomever was responsible for the incredibly teenage-fanfic writing that plagued the american version of Triforce Heroes. Seriously, NoA. I’m okay with some internet slang but outright memespouting in a Zelda game? Staahp.…
I tried playing it, and while the prose is quite above your usual video game writing, it’s still SUPER corny and nerdy but I’m sure a lot of people don’t mind that and I could live with it.
Greatly sums up why this game is so good.
I love Spider-Man 2 as well, but watching it recently with a friend he said something that kinda ruins it for me.
Why would you ask two creators of western open-world games how to remake a smaller and tighter yet explorative JRPG remake? They almost have nothing in common.
So basically they lacked the budget to do a proper remake of the complete FFVII adventure... OR, TRANSLATION: Our bosses wouldn’t give us the money to make one proper game when we can milk our trusting consumers’ money-tits for 3.
Ashley, the xenophobic human crew member in Mass Effect was also voiced by a black woman even though she’s white in the game.
Goes to show once again, Sony is all about business and trends now, and they’re not the gamer-oriented people people talked them up to be back with their initial PS4 outing.