Both as an MMA fighter, and as a Sports Entertainer. Super under-rated.
Both as an MMA fighter, and as a Sports Entertainer. Super under-rated.
Ken Shamrock was so goddamn good in his prime.
Welllll... genocide run?
MOBA/FPS hybrid with an Unreal feel.
Oh yay, another pvp shooter
I’m not surprised - only to the tech fetishistic, hardware obsessed, Hardcore Gamer is this a perplexing story. It makes perfect sense though.
I don’t think they are convincing themselves they aren’t bad. I think they know they are subpar and expected them to be, but don’t care because they love playing Fallout games. I know that’s where I stand at least.
*sigh*
Swords as “big iron clubs” is an even BIGGER misconception. Those swords were SHARP, and small, quick, slicing cuts are a huge part of the art (it’s called the schnitt in the German school). Keep in mind a couple things:
We have had this since a long time ago. then it was called “Level Select”. You typically unlock it by beating the game (or appropriate section[s]) at least once, or emulate it by saving to new slots periodically (When I played e.g. DOOM I would use a new save for each level, so I could later jump back to any level I…
Good. Fuck these people. I have no sympathy for these assholes. This puts lives at risk for nothing.
There is no room for mercy in MOBAS.
Lagging? I don’t care. I will kill your obviously incapacitated champion. Your wife, baby or parents call you away, and you leave your character in lane. Dead.
I’ll apologize in the post game lobby. Just like I do when the enemy team gets AFK’s and intentional feeders.
“Every interaction with the user is an opportunity to build trust and loyalty into our brand”.
A quote I heard from Blizzard´s VP, and it stayed ingrained in my head, forever. That is what I strive for when I develop games.
The monsters are only around SOMA the times.
Nope. I just got called stupid for reporting a moving cardboard box. Don’t even see that smoking jeep, don’t notice it. Someone else’s problem.
“I’m pretty sure if a game has something interesting, it will find its public.” - Digixart founder Yoan Fanise, talking about why he’s not so concerned about the potential for an “indiepocalypse” that has many indie developers worried.
When Destiny first launched, it was a half-baked, punishing game with the barest hint of a story, delivered through…