likuzaim
Ryan
likuzaim

That’s where RE2 64 comes in. It had 3D movement as an option, making it a lot easier to get into.

MGSV was the first and only modern game he’s made that WASN’T a movie with gameplay tacked on. MGS4 has the single longest cutscene in video games at 27 minutes. With a sequence of several cutscenes at the end of the game leading up to over an *HOUR*.

Oh. So Congress, right?

It’s not, actually. ALBW is similar in concept. It abandoned the traditional progression in skew of an open world “Go anywhere” approach. It lessened the dependency on new items by allowing you to get them early and had limited uses, mostly being relegating to dungeons designed for them.

With how Bethesda forced Arkane to do just that with Prey, it’s entirely plausible.

Everyone does, but that’s not the show that Nintendo wants to foster. Especially on it’s main stage in front of their entire audience.

This and a Motherboard. Having a good, top of the line (No, I’m not talking fancy fatality shit and heatsinks, I’m talking sockets, RAM timings, compatibility, the IMPORTANT shit). Having these two things future proof your system, but shopping can get tricky if you start shopping when new chipsets are about to be

And isn’t Donnie Yen basically the 21st Century Bruce Lee over there? As in, the go to guy for an action movie in China. If it’s a chinese action movie, it PROBABLY has Donnie Yen in it.

TL;DR: Regardless of the reason, it’s a terrible decision that almost ruins the whole experience.

This. A good example is watching monster speed runs of Japanese players. Saw one kill the Nergigante (Final demo monster) in less than 5 minutes, and the monster spent most of that time on the floor stunned from the constant attacks.

Main problem I see is that jobs that can be automated, are jobs that a lot of people rely on. From high schoolers to low class people without a lot of opportunities, millions rely on bottom barrel jobs like this. As millions of people lose their jobs over the next 10-15 or so years due to autonomous systems, where are

A psychiatrist is a therapist who has the credentials to prescribe medication. So, unfortunately no.

Nope. Nope. A bit too obvious.

1: All the DLC is mainly new factions, which mean new ways to play. Each faction has a completely different style of play. From resources, to how they establish new territories, and raise armies. It’s not like Civ where expansions overhaul existing mechanics.

If they’re serious about it, there could be government ran infrastructure for charging stations. They have 23 years to plan and build it in a country smaller than Texas. Then there’s improvements for batteries and mileage. I can see it being done. Technology moves fast, especially when you put a gun to people’s heads.

If I had to guess...There’s more important things to show than combat. I mean. Monster Hunter has remained largely unchanged since 2004. That’s what you expect from the game. If they showed more of the same I would’ve just been “Okay. What makes this one NEW aside from HD graphics? Why get this instead of XX whenever

That’s similar to how I feel. For better or for worse, Monster Hunter has barely changed anything in it’s 12 years as a franchise. Generations shook things up by adding styles to give extra depth to the combat, but the core game is almost identical to 2004's Monster Hunter.

Well...It’s also worth noting that “premium”, or pay once games, don’t do well on mobile in general. Anything above a few bucks is seen as too expensive as an entry cost. It’s laughable, considering so many people willingly sink an absurd amount of money in Gatcha mobile games for NOTHING, but that’s how it is.

O lawdy. Warcraft 3 w/ remastered map tools.

YES. AS PRACTICE. YOU HAVE TO START OUT LEARNING TO BELIEVE THE LITTLE LIES.

“So we can believe the big ones?”

YES. JUSTICE. MERCY. DUTY. THAT SORT OF THING.