lightshear
Adam Withers
lightshear

I got this in a sale on a whim and was really sad I had missed it all these years. It was a blast to play, and I really couldn't understand what everyone's problem with it was. Seems they wanted it to be a game it was never trying to be? Or were just too hung up on graphics? Whatever. It made me feel like an

All of which is typical of Matty Collector stuff. They charge out the ear, and the quality has never been commensurate with the price. Even in their own advertising photos, this thing looks fragile and poorly-built.

To be fair, the entirety of Gotham in the Schumacher flicks were gaudy neon-lit disco towns. The Batmobiles fit their environment. Not saying they were good designs, just that they fit the environment they were a part of.

All is cool, man. To each his own. :)

Who's a fanboy? I'm just saying watching this reminds me how much I f'ing hate 100% combos and being trapped in the corner with nothing I can do but die. Killer Instinct, being entirely about complicated combo inputs, is the opposite of my favorite thing.

This reminds me why I never want to play Killer Instinct.

I got your intent. Ridiculousness approved. :)

Way to take a joke, friend.

Ugh. So insensitive. It's Nintendo's Caucasian Playstation 4. Somebody pulled a serious boner, there.

I'm with you, pal. It seemed like a terrible, terrible choice. Whenever a religious institution sets out on an inquisition, it's stirring up some really awful connotations. Honestly, even calling it the Crusades would have carried bad baggage. There had to have been something better to go with.

The story DLC Legacy and Mark o/t Assassin are both pretty great. Legacy gives you a lot of background on Hawke and his/her father, and some neat Grey Warden stuff. If you're interested in Grey Wardens and their lore, you'll really enjoy it. Mark o/t Assassin is the best, though - lots of variable mission types

It's largely in the pacing of the story and the connections with the supporting cast. Some of that is subjective - I found the companionsin DA2 more interesting on the whole, more conflicted and more invested in the main story than most of the DA1 companions. And for the other NPCs in the story, DA1's are largely

I got them as a package deal during a sale a month or two back. I'm nearly through Dead Man's Switch and looking forward to Dragonfall, but also to checking out some of the great user-created expansions. Some of them sound really well crafted - the devoted mod-community was a major selling point for the game for me.

I'm on XBox, so I neither experienced nor cared about the overhead tactical stuff. And I'm well aware of the specific complaints against DA2 - you couldn't open a webpage that year without hearing somebody SCREAMING IN ALL CAPS about that game. But I honestly don't see it. There's no less choice or consequence than in

All the Dragon Age games benefit hugely on PC from the Mod community. They've added major graphical updates, tons of new equipment, and even new characters and quests in some instances. It's amazing! It made me really sad to have been so committed to the franchise on my 360 - I finally have a PC baller enough to play

DA:O is great, no doubt, but the pacing of the story is atrocious. Every time I reach a point in a quest where it nears a natural conclusion... I have to endure another few hours of arbitrary hunt-and-kill stuff first. You're enjoying the Orzammar story and it reaches a nice conclu-NOPE! First spend a few boring hours

Honestly? I'm mostly playing old stuff. I'm replaying Dragon Age: Origins as the start of a replay of the series to warm up for Inquisition later this year. Playing it again all this time later is really sealing the deal for me that DA2 was the superior game, internet (and admitted flaws of the game itself) be damned.

People use this one a lot, but it doesn't actually hold water. Acronyms frequently use pronunciation that deviates from the words making up the acronym itself. Examples:

Yes. I think at least some of them should. It makes no goddamn sense when you look at Sonya in her ludicrous outfits. It's one thing for Kitana, Mileena, Jade, or the outworld royalty who have exotic, unusual attire, but Sonya is supposed to be a special forces badass and should dress like one. Characters should be

I'm with you on the character models. As much as I loved MK9, the characters looked like they were designed by teenage dudebros in their basement. Not only were the designs juvenile (why can't Sonya dress like a professional?), in most cases the execution was kind of ugly. While I grant that "beauty" isn't what most