Why not both? Honestly both of them rule.
Why not both? Honestly both of them rule.
Sure, but it’s tiring and unoriginal, and doesn’t fit at all well with the setting. In the 1990s it was forgivable but it just seems a bit sad now.
This from a man who tried to engage in early-’00s console warring over thumbstick placement.
I mean, given the last Playstation I owned was a PS3, I think we can safely say you probably can’t find your own dick.
The issue is that even when something is 100% lore accurate, the people who are mad about it won’t be any less mad about it. This has been proven time, and time, and time again by countless different franchises.
The original Khan was genetically engineered and likely not any specific ethnicity, so calling him “whitewashed” when played by Montalban is confused at best.
I don’t think they think the audience is “too dumb”, dude, this 2023, so worrying about that is downright paranoid. Audiences are both idiotic and quite sophisticated compared to say 30 years ago, and this is one of the things they’re sophisticated about.
Absolutely true, I guess I’d distinguish that from the new level of annoyance that came when multiplatform games started becoming relatively commonplace (arcade ports often had been - but equally very often they had different teams doing them and so on), and it became increasingly a matter of choice to just go on one…
With HZD I can only think that it’s relatively cheap/easy to do with the assets from Forgotten whatsit (HZD2), so they think they can get a bunch of cash off people without spending a huge amount.
“All these decades I’ve never heard people complain about software exclusives”
That’s not a rational argument, because there’s absolutely no evidence nor reason to believe that third-party controllers make any effort, whatsoever, to test or genuinely improve upon existing designs, but rather merely ape them. This isn’t the 1990s, or even the ‘00s to some extent, where you could make money…
Having played a ton of PC games with both a PS4 pad and a Switch Pro controller (including splitting 220hrs of Elden Ring like 50/50 between them), the latter of which has the sticks positioned as you suggest, I have to say, in reality it doesn’t make the slightest, tiniest bit of advantage. It’s not faster, it’s not…
I get it but I don’t believe it - not from the journalistic reactions. Tech journalists are, almost without exception, devout Apple believers prone to making wild projections for Apple products (even when many of those products don’t go anywhere special or even kind of flop). Here, they’ve been positive but restrained…
Yeah this is completely mystifying. Most Apple TV shows have something going for them. This had absolutely nothing. Absolute rubbish top-to-bottom.
That’s the thing though, I played like a few months after release. Just no memory of it. I don’t doubt it was there.
LOL what a fantasist. Your comparison is so dim-witted and Apple booster-ish because it’s completely detached from reality.
I just think they’re joining the queue of tech companies who have tried to make a tech product happen before the tech was actually there.
That’s good to hear. Hopefully it solves the problem Larian had with their two previous games, where the first act was incredibly polished due to massive playtesting, then the rest were increasingly big messes, due to having had virtually none in comparison.
Wow I played EQ2 for like, 2-3 months and I don’t even remember it having voice-acting at all. Not a word. Incredible.
They definitely are referring to dialogue as cinematics.