“If we’re lucky”. Mario Kart has a formula, and has since Mario Kart DS. MKDS, MK Wii, MK7, MK8, all have the exact same number of courses, 16 brand new tracks, and 16 retro remastered tracks.
“If we’re lucky”. Mario Kart has a formula, and has since Mario Kart DS. MKDS, MK Wii, MK7, MK8, all have the exact same number of courses, 16 brand new tracks, and 16 retro remastered tracks.
This does seem redundant, yes. Sick leave is what you use to take time off when you aren’t feeling well. The cause of that feeling is irrelevant. If you’re having menstrual cramps, bowel issues, migraines, fever, etc, just take a sick day.
Am I the only one who thinks that “menstrual leave” is a discriminatory and a little derogatory thing to offer? Call me an entitled European if you must, but sick leave should not entail giving away why you need it. There is not “twisted ankle” leave, there is no “snotty nose and diarrhea leave” and there shouldn’t be…
If the games were released as: Dynasty Warriors: Age of Calamity that would make sense.
Yup. I think it limits the number of player controlled units to four but you can direct most of the named characters on your side as well. There are a few story exceptions but you can actually force the ally AI actually make good choices. It allows you to actually tackle things as you see fit and makes leveling up…
I mean in FEW you can directly command your commanders.....Are you referring to the mainline series that for some reason lags behind the spin offs?
CC is my favorite game of all time, tied with CT, but even I have to admit the plot presentation is a giant mess. It has so much potential, and yet because of schedule overruns the final major revelations are relegated to text dumps before the final battle. What a shame. It is lovely though. Just isn’t executed how it…
You’re really going to sit there and claim that the Dead Sea isn’t one of the best locations in any video game ever?
I love how, instead of being happy the game is finally available again with a competent, improved remaster and with a first release of Radical Dreamers, everyone is pissed because it doesn’t meet their completely unrealistic expectations AND ignores the work that actually went into the game, like localizing Chrono…
Objectively terrible opinion. I’ll admit I wasn’t thrilled with it at first but once you understand the battle system it’s great fun. You can cheese it but if you know what you’re doing it’s an entirely different game.
If you’re knocking a Kirby game for it’s simplicity then you haven’t been paying attention for the past 30 years