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Why would one be friends with people who don't know GTAV yet? :D

I'd love to have some links to those surveys.

Exactly. Anti-heroes.

Before. The total number of songs included in the base game plus the DLC is 367. Not sure if you can hear them all in one play session, as EFLC has exclusive tracks, but those might show up in IV if you have a certain version, but that might turn off some other exclusive tracks included in the separate DLC packs. The

I wouldn't mind seeing a test of him as a live-action Joker.

GTA V will have 15 radio stations, two talk radio stations, 240 (!!) licensed songs, and what Pavlovich calls "20 movies' worth of score." That is officially a shitload of music.

That could be it. Thanks!

Thanks, that was funny.

Perhaps she's trying to introduce phonetic spelling to the world.

I think custom kart design is pretty much a given with the Bad Piggies heritage, unless Rovio has lost all logic. I'm curious to see what they'll do exactly though, as normally kart games are much more competitive and fast-paced than anything that Rovio's done so far.

Loved Bad Piggies, so I'm looking forward to this. While their concepts are never truly original, the execution is always spot on.

I could listen to him all day.

The Security Council only gets things done when none of the members have anything to lose. Russia has a military base in Syria and the country is arguably in Russia's sphere of influence.

737-sized Global Hawks

These machines look so complex. That anyone could've ever thought these up is beyond me. I'd already be proud if I could turn on the light in the hall outside these rooms :D.

I love how various game mechanics and traits cause various games to feel as big as they do. Liberty City's extremely detailed urban landscape makes it feel like a city, even though it's the equivalent of the southern tip of Manhattan. Far Cry 3 feels humongous like Just Cause 2 because of the first-person

The same was said of PC singleplayer in the 2000s. Piracy was considered to diminish returns so much that only multiplayer could get people to buy PC games at all. Here we are years later with PC singleplayer games stronger than ever (Bioshock Infinite, Deus Ex: HR, a whole slew of indie games, etc.). Those games are

I think the big reason why F2P is not widely accepted as a good thing is because it relies on a small group to spend more and thus cover for the majority who don't pay at all. This results in a large group never getting very familiar with the ins and outs of the system. They just play the free stuff and never see the

The problem with that is that we keep finding new types of planets. So a Class Z planet might one day be the hottest/oldest planet type we know of, and the next day it might be superseded by a planet twice as hot/old. The universe is weird that way, so in the end we'd probably be constantly be adjusting that scale.

It isn't working.