learn-2-fly
Learn2Fly
learn-2-fly

Depending on your player character, you might not need him. I’ve got a warlock PC with mediocre dexterity but I added proficiency in sleight of hand and perception. For the majority of the game I’ve been able to do locks and traps without needing Astorian in my group. I liked him a lot at first, but he gets tougher to

The game definitely makes more sense if you don’t think of it as an ACTUAL direct continuation of BG1-2, but more as just another Forgotten Realms campaign that has easter eggs in it. Kind of like a Fallout 3 situation. Its already hard to make post 4e Forgotten Realms fit with anything before it because its basically

Its actually quite good, and holding up a lot better overall than Larian’s previous games which were amazing, but definitely uneven experiences. It successfully replicates the sensation of playing old CRPGs like Baldur’s Gate, Neverwinter Nights, etc without using the very outdated formats of those games like a lot of

It is definitely more of a Larian thing than 5e. Most of the actual combat mechanics are, but they have a DnD style vibe/skin to them. You’re right about it being very extraplanar, though, it gets much more focused on Baldur’s Gate later on, even though it is still extraplanar threats. Honestly this game is more about

When people ask me what it was like to grow up in Indiana, I like to tell them I’ve never been anywhere that deeply wishes it had been part of the Confederacy more than Indiana.

I feel like people who don’t like this amazing episode are just shocked by it being so much more over the top comedy than usual. It was basically a screwball comedy and it was fantastic. They don’t do those often, and rarely make an entire episode about it, but god damn I think they did a great job with it.

There is a litmus test and it is handled by the IRS. They are not declaring something a religion or not, they’re granting it a specific tax status. Then there are a lot of rules that have to be followed or that status will be revoked. There have been a lot of entities that fail this test. When the IRS was determining

There’s less crafting in this game, so that helps. There are bags, chests, backpacks etc that you can put in your inventory to create your own sorting system too, and the game gives every character a pouch to automatically hold alchemy ingredients. It can be tough to remember consumables in any game, but I found I

I did the entire first act in early access, and I have to say I was impressed how little time I spent in the inventory. You don’t have that much actual gear and items to manage. Most of the stuff you pick up is to sell, and you pretty quickly just leave enemy weapons and armor laying on the corpse because it isn’t

This game is functionally different enough from all the old infinity engine games that it isn’t something everyone would automatically think of. This game is also getting a bigger playerbase than the old games ever got, so there are a lot of people who wouldn’t think to set their destination anywhere other than what’s

Inventories are not shared. Each character has their own unique inventory and weight capacity. You an look at the entire party’s inventory at once, but the items are still in their individual inventories. The game is designed around multiplayer, and while the character NPCs are great, they are basically taking the

Since Krang’s species is the Utroms I hope something happens with her. Even if it isn’t a direct revelation that she’s an Utrom in a human robot suit (like from the comics) I bet something will happen to turn her in to something analogous to an Utrom.

Ghost kitchens are kitchens in established restaurants, very frequently a chain, that prepare the entire meal and send it out via a delivery service like DoorDash with the label of the restaurant the person saw on the website. Sometimes those places are given separate sets of ingredients, usually they aren’t, and

The books and short stories aren’t even that complex. There’s lots of characters and places, but by in large the stories don’t focus on those remotely as much as most fantasy series do. They’re very pulpy stories that are just fun, weird reads. There are plenty of things in those stories they should change in an

With it being the finale I hope it actually feels like it wraps things up. I like the show quite a bit, but it really feels like every season just ends up feeling like setup for more and nothing ever really gets resolved. Its odd because it does actually wrap up plotlines, but it always feels like it wraps stuff up in

Its odd they are telling you to take that stance because a branch in a company I worked for that was out in California got in a lot of trouble years ago for it. They were told the evangelical guy was allowed to proselytize as long as he kept it benign and not insulting anyone directly. After about 6 months of it there

Good VR horror really does make that shit tough, especially if you want to play for more than short bursts. I played a ton of Phas, for long stretches at a time with my gaming group just on my PC before we all got VR. Was never scared for a second, things were tense at times because its a well made game, but I just

Oh shit I didn’t even know Phas was getting PSVR support. I play it a lot and got a VR headset just to play with my friends, and I have to say it makes it an even better experience. Its still EA because of the insane amount of features they keep adding and overhauling, but honestly I have to say its the one game where

I feel that too. So many people have different opinions about what makes a good AC game, and I’m really not too sure about what the devs themselves would think is good. I’m very excited for it, but damn it could go wrong in a lot of ways.

I never managed to play Messenger, but Sea of Stars looks incredible so I might have to get both. That’s kind of the exact retro-ish style RPG I’ve been craving lately and nothing has been scratching that itch.