learn-2-fly
Learn2Fly
learn-2-fly

There’s over 100 years between this one and the last 2, and the time period shift covers several changes to the campaign setting that render it almost unrecognizable, so the world it is set in almost feels like its a new universe at this point. Honestly this game probably doesn’t even need connections to the other 2

I’m pretty far in to the game and despite the GoT inspiration, there is a pretty (almost surprising actually) noticeable lack of incest. Every time I was worried they were going that route they don’t. They even largely avoid the Japanese pseudo incest you see in a lot of pop culture with fetishization of the

Its a shame they can’t manage it the way the Dragon Age games did. While far from perfect, those games pretty much just stole the gambit system while still giving you control over your group and the ability to pull off combos with it. DA:I even had a great way to kind of merge third person action and pulled back

That’s the real wild part in situations like this. People who push the “innocent until proven guilty” stuff tend to also be fine with not applying that to the other party.

Just tell them its a live-action battle royale and supply tons of military cosplay and most white guys will go voluntarily. Throw in some man-vs-nature macho bullshit and they’ll pay for the opportunity.

It is a big time commitment. I’d say it does a better job than XIII did (No playing 30 hours before its actually fun) but it does still have a slow start. While you can skip all the side content, some of the really interesting character interactions and stories are in those sidequests (also some of the best gear).

That’s my biggest complaint with XVI too, is the lack of meaningful party. I feel like if they had worked out a way to control or command your party on some level, possibly letting you combo off each other, people would be a bit less riled up over this whole “Not Final Fantasy” thing. Still think a lot of people

We’re not forgetting it when we talk about the shift in Final Fantasy games, but we are remembering that FFX came out 22 years ago. Two decades of moving away from FFX is definitely something that counts as “steadily moving.

Its wild to me (but I guess unsurprising) that people are giving you that much crap. I personally love the game, I love the story, the action based combat works well for me, and while I admit it is a much bigger jump in genres than I would expect in a numbered FF game, I think FF going the way of many western RPGs was

Just don’t listen to their voices in the CC remake. The level of just “regular dude” coming out of their fluffy little mouths can fracture your psyche.

Part of me is still hoping the RNC will try to throw their weight behind him and get him the nomination because Trump will run independently and split both the vote and the party. Sadly, its more likely they’ll just accept they can’t stand in the way of the MAGA crowd and cave. It already looks like a lot of the other

Yeah I didn’t even like the game that much, regardless of the bugs, and found the hate machine ridiculous. Its odd how often gamers have to go to one extreme or another. They have to hate something as if it was the greatest flop of all time, or love something with so much passion they’ll send death threats to

Combat does get a lot more interesting as you unlock more eikons and can customize your playstyle, but the game doesn’t always give you very interesting enemies to fight against. There will be enemies where using the right element will give you a bonus, but I think they’re more focused on you thinking of the way the

It hurts more in this one because for the most part I really like what they did with Jill. They avoided a lot of tropes of the “childhood girlfriend,” and “ice queen.” Her damage is understandable, and she makes some interesting points about the concept of blame and redemption. She just doesn’t get nearly enough

I feel pretty much exactly the same about the game. It has ended up being a lot more “Final Fantasy” with the story and the aesthetics than I was expecting. Honestly I think the prologue and marketing oversold the “dark and edgy” aspects of the story. It sometimes feels like its just another classic FF story, with

I basically develop anxiety in FFXIV any time I see a pugil or a goblin near sand, and I haven’t played XI in 18 years.

They definitely looked a lot cuter and more “moogly” with the FF Tactics Advance artstyle. Being sprites helped a lot too.

I’ve had to explain to a lot of people that even VERY GOOD restaurants fail. It is an incredibly tough market to break in to, and it gets tougher every year. Competition is fierce, there are so many factors out of your control, and people are incredibly mercurial about their tastes. Last time I talked to some people I

Sadly, only a few of those things ever get better, so you definitely would not enjoy the rest of the game. Enemy design in particular is 50/50. Sometimes it looks like an amazing FF enemy, sometimes it looks like any other generic monster. Its such a disappointment since I know the dev team can do better. Even if they

Agreed on that. Really like the game but that drives me nuts with the party. I’d almost rather they not be there than not be useable like an actual party member.