lanmana
Lanception
lanmana

Well as a backer you’r entitled to it. You can find it on popular torrent sites, just search Mighty No 9. Its just a couple levels I think. I’ve played it and despite how janky the videos look, it ran well on my pc it was locked at 62 fps. And it was actually pretty fun, like I said kinda surprising considering how

No. What I said is that is that people need to work to live. Stopping and waiting for months without income isn’t always an option, especially when you consider that these guys haven’t had any income from their work since the original Kickstarter. At the time this could’ve been the difference between continued work or

People need to work to live. Not many people can afford to live for a few months so that entitled gamers can not feel suspicious.

I feel this image should be straight up banned from any Inafune article

It actually kind of upsets me how negative fans, gaming media, and the Internet and general have been about both this and Mighty No. 9. All this negativity actually compounds any minor mistakes made by the development and/or fundraising team and ends up sabotaging the creators’ vision. I also get the feeling that most

What doesn’t look like the concept art? It isn’t hand drawn, so that is different, but this isn’t anything new. No games look like the concept art.

I really think the whole “their first game isn’t even out yet” argument is blown way out of proportion. Mighty No.9 is out in a month and a half. It’s basically done but for bug fixing and polish. So why should the creative end of the studio sit around and not get started on the next thing?

Gameplay-wise the game looks fine, and definitely has the feel of a Mega Man game.

If you actually expected the game to look like this, you’re pretty naive.

Wait, why do think that Mighty No. 9 speedrun video is “rough”? Looks fine to me. It’s the first level and looks to be pretty much what they said the game would be like. Kinda later than expected though.

As if I needed a reason to start the morning as a sobbing mess...

Smash Bros. is getting two familiar-looking Mii Fighter costumes—the left one’s based on Chrom from Fire Emblem: Awakening, and the one on the right is based on Donkey Kong big bad King K. Rool. They (and the Smash Hoodie in the middle) will be available as Premium DLC for both the 3DS and Wii U versions this Friday.

I’ve used the motion controls since day 1. I don’t get why it’s so surprising. I aim mostly with the thumbstick but fine tune with the gyro. Works like a charm, especially for someone who isn’t so FPS-centric.

It seems that for consoles motion control can give the same precision yet speedy movement KB+M can give