l00ke
L00KE
l00ke

You’ve got it exactly backwards. As somebody who, like I pointed out, literally makes 100% of my income with things that depend on IP protection, current IP laws have starting to become a problem for me.

100% of my income depends on IP laws, mostly copyright and patent laws. I also think that these laws are complete bs. Copyright lasts way too long (should be no more than 20 years as an upper limit), and patents are both too easy to get, and should be limited to maybe five years.

Obviously, RetroPie is 100% legal. And given how much money I’ve given Nintendo to buy the same games repeatedly over the last 30 years, and how shitty Nintendo’s current offerings are, I really don’t have any moral issues with just downloading ROMs. If Nintendo wants my money *again*, they should at least put some

Why would Europe make the symbol illegal? Germany usually cares about symbols that neo-nazis use, and this doesn’t seem likely to become a common neo-nazi symbol.

If Rockstar wants to remove it, that’s fine, it’s their decision. But the way it was used in the game was clearly not an endorsement, it was a way of characterizing a person you just met.

Never finished it, either, but I enjoyed playing it. I think part of the reason was that I focused more on dealing drugs than pursuing the story.

That “warning” is basically just a hint on how to win the minigame.

Flipnote animations aren’t stuck on the DS. If you have animations on your DS, you can export them from Flipnote, e.g. as animated GIFs.

It’s absolutely true that not everybody processes information in the same way. I never had any issue immediately identifying places where blocks could be shot, due to the way the levels are designed, but I will agree that this might not apply to everybody.

Ooooh... I’d read somewhere that they should get more of a purple hue, but maybe it depends on the specific genus and species. I’m not actually entirely sure what mine are, I used a summoning circle I found in an annotated copy of the Necronomicon Ex-Mortis, but part of the page was burned off, probably from the

It sounds like shitty game design because of the way it is described. When you actually play the game, breakable walls that you *need* to break to progress are pretty obvious.

It’s actually pretty obvious which blocks to shoot. I’ve gotten about halfway through the game, and I got stuck for a bit once or twice, but it was never because I couldn’t figure out which walls were breakable. It’s telegraphed super clearly, at least from the point of view from somebody who has played Zero Mission

That’s weird, mine all started to turn green after a few weeks when I took them out of the basement. What are you feeding them, apart from the regular baby hearts?

I agree with both of you :-)

I am clutching my pearls! How can you publish an article about... I daren’t hardly say it... EMULATION! This is the most disgusting behavior I hath ever seen!

Maybe Fran should torture these people. Just a little bit, you know. Torture them humanely.

You’re wrong. At the point in time when D-Brand put out their plates, Sony did not have a design patent on the PS5's visual design, so they were clearly legal. Sony has now obtained such a patent.

“Despite the console’s supply shortages, it managed to surpass the ten-million sales mark in about 248 days”

Yeah, I thought the Quiet Robe scene showed the right amount of emotion. She doesn’t know this guy, she just met him, and presumably isn’t even entirely sure whether he was really on her side.

What? Where did I say anything even remotely like that? Somebody made the point that “real value” could have meant “intrinsic value”, and I responded that this was an unlikely definition in this context, since by that definition, art wouldn’t have real value, either, which wouldn’t make sense for Steam’s definition of